Howard Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 2'11" and wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his auburn hair in a pixie cut. He has hazel eyes and a green hat with a tan feather.
Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. Howard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Howard lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His religion dominates his actions; and his spouse's relatives view him with great suspicion
Bonds: Job, Family, Military, Religious. Occupation: Cartwright
Voice: Spits words with contempt
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 11)
Armor Class 11
Hit Points 58 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 400 gp. Fire opal (1000 gp). Malachite (14 gp). Zircon (20 gp). Silver pearl (50 gp). Lapis lazuli (14 gp). Tourmaline (50 gp). 1 Minor magic item.
Orsik Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear flannel. His chestnut hair, when down, is lengthy. He has amber eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was raised in a mountains tribe. Orsik liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Criminal record, Nature. Occupation: Cartwright
Voice: Sleepy voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1800 sp. 1 Masterwork Common Ranged Weapon.
Harvest Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries with him a set of sais, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He keeps his yellow fur in a flapper bob. His eyes are hazel.
Personality: He is almost excessively polite to everyone, even when angry. He never wears the same outfit twice, unless he absolutely has to.
History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harvest fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Tailor
Voice: High pitched and raspy
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 63 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Aquan, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 17000 sp. Deep blue spinel (700 gp). Azurite (16 gp). Pink pearl (60 gp). Star ruby (1500 gp). Violet garnet (700 gp).
Adelard Brixton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and typically wears tan cloth garments or leather armor. His hair is cut close to his head. His green eyes are slightly larger than normal.
Personality: Always inclined to offer people food he seems plenty friendly. He is harsh and unforgiving.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Adelard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Adelard's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: He is content; and he seems to be bored by most things
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Mundane, Depressed. Occupation: Miller
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 400 gp. Golden pearl (40 gp). Aquamarine (300 gp).
Osco Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in a clean violet cloak covering his clean studded leather. He has a very tight haircut. His fierce gray eyes like to dwell on things.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's in love; and he's attracted to the pc
Ideals: Fighting. Flaws: Depressed, Secretive. Bonds: Military, Has a crush. Occupation: Assassin
Voice: Voice breaks
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!