Paggen Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has chestnut hair. His eyes are a pleasant hazel.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Paggen took refuge in the ruined castle and found the beat up kukri and armor he uses now. Since then, he has sought to make the best of life.
Motivation: He wants to meet his childhood hero; and to share knowledge with the world
Ideals: Optimist, Logical. Bonds: Adventurer, Immigrant, Nature. Occupation: Healer
Voice: Scottish accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Abyssal, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Zâthra Kendal, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear grey clothing when he does not wear armor, and carries daggers. His hair is always cut to a buzz. He wears a mask on his face.
Personality: This man loves music and to teach people music more than just about anything. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the north. A few years later when the east was not economically sound they moved to his current location. Since then, he has sought to make the best of life.
Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic, Extrovert, Optimist. Flaws: Fearful. Bonds: Immigrant. Occupation: Assassin
Voice: Posh accent
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 30 pp.
Simon Winchester, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears many layers of old clothing at all times. He has a hunchback. His silver hair is lengthy. His eyes are blue.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born on a small isolated farm. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Simon and his spouse have recently divorced.
Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Nature, Slave. Occupation: Map Maker
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp. 1 Masterwork Common Melee.
Theodoric Addington, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a white armored body suit, with a simple blue line shooting up and back down. His hair is always cut to a buzz. His brown eyes peer out from beneath his feathered white hat.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Scribe like his father before him.
Motivation: Further expansion of business; and expand his business
Flaws: Shy. Bonds: Job, Religious, Mentor. Occupation: Scribe
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp.
Andram Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears bulky white painted plate armor. He keeps his dark red hair in a flapper bob. His white eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with his god.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's since become an addict/alcoholic.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Shy, Addict. Bonds: Poor, Religious, Enemies. Occupation: Healer
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 16)
Armor Class 12
Hit Points 50 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 6000 gp. Brass mug with jade inlays (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A silver and pearl hairclip (100 gp). Cloth of gold vestments (110 gp). A delicate silver chain set with a tourmaline (100 gp). Golden circlet with four aquamarines (6000 gp). Fire opal pendant on a fine gold chain (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Cloth of gold vestments (110 gp). Solid gold idol (1000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!
