Ribbles Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He wears a green deerstalker hat and green clothes, and carries maces. He has silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He snorts whenever he laughs or is feeling confident. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their son. He worked as a Knight, and he later adopted a second son.
Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job
Ideals: Fighting, Gifted, Optimist. Bonds: Attractive, Family, Job. Occupation: Knight
Voice: Low range voice
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 106 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +5
Possessions: 400 pp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Gold and topaz bottle stopper cork (1400 gp). Silver comb with moonstones (400 gp). Jeweled gold crown (7000 gp). Gold and topaz bottle stopper cork (1400 gp). Fire opal pendant on a fine gold chain (800 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ûgakûga Walcott, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a long silver beard with little hanging trinkets. His violet eyes dart from person to person to random spaces in the air.
Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: Money/treasure.
Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Rich, Immigrant, Criminal record. Occupation: Cartwright
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 38 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 60000 cp. Emerald (1300 gp). 1 Minor magic item.
Takra Washington, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with small hat. His white hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He pushes his goals aggressively. He is also a coward if confronted.
History: Sold as a small child to a wizard, Takra was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He feels threatened by others; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Athletic. Flaws: Depressed, Fearful. Bonds: Mentor, Enemies. Occupation: Animal Trainer
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 59 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 1000 gp.
Morgran Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This man very much looks the part of a Carpenter. He has a penchant for wearing a ring with an oversized opal on his right hand. His hair is white and curly. His amber eyes are slightly larger than normal.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and balancing his hectic life and new carpenter responsibilities is difficult
Ideals: Philantrophist. Flaws: Greedy, Ugly. Bonds: Job, Rich. Occupation: Carpenter
Voice: Soothing and warm
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 9)
Armor Class 10
Hit Points 75 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 9000 sp. Blue star sapphire (800 gp). Black opal (800 gp). Blue quartz (11 gp). Chalcedony (60 gp). Black star sapphire (800 gp). Chrysoberyl (80 gp).
Shane Lincoln, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a green tunic with tan highlights, and long white pants that bunch up around his shoes. His blonde hair is kept up in a ponytail inside a top hat. His eyes are likewise blue.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Dilettante, but he was a colossal failure. He then took over the family business and is one of the better Marshal for hire.
Motivation: He feels threatened by others; and obtaining odd cultural human artifacts is his passion
Ideals: Athletic. Flaws: Fearful. Bonds: Adventurer, Poor, Job. Occupation: Marshal
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 50 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1000 sp.
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Their contribution stands as a beacon of hope for all adventurers!