Eberdeb Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fighting clothing, which leaves very little to the imagination. His tied-back hair is blonde. He wears an eyepatch.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Fighting, Athletic, Extrovert. Flaws: Ugly, Antagonistic. Occupation: Healer
Voice: Squeaky
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Celestial
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Ur-Dag Stanton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears professional attire. He carries with him a set of hand crossbows on his belt, each one with a emerald on the hilt. He has a small bristly mustache and wavy red hair. His brown eyes are slightly larger than normal.
Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Ur-Dag was raised in a hard working conservative environment. A gifted student he started as a Tanner, but he got bored and became a Sailor. He has achieved small success as a Sailor.
Motivation: Wants to open a new tavern; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Religious. Occupation: Sailor
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 13)
Armor Class 14
Hit Points 114 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 17 (+3) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
Possessions: 800 pp. Eye agate (16 gp). Rock crystal (50 gp). Violet garnet (300 gp). Chrysoprase (50 gp). Emerald (700 gp). Sardonyx (50 gp). Obsidian (16 gp). Hematite (16 gp). Azurite (16 gp). Blue star sapphire (700 gp). Amber (130 gp).
Koeth Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man very much looks the part of a Fletcher. With a patchy brown beard and wild brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Gifted from a young age, Koeth studied abroad. A gifted student he started as a Body Guard, but he got bored and became a Fletcher. He inherited the family business which he has now maintained for 4 years.
Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult.
Ideals: Joker, Philantrophist, Gifted. Bonds: Job, Attractive. Occupation: Fletcher
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Abyssal, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 200 gp.
Zunn Fidget, Male Half-Orc [Permalink]
Personal [hide]
Description: He usually wears his grey robe and has his axe always slung over his shoulder. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a cross on it. His red hair has been sun bleached extensively. His fierce blue eyes like to dwell on things.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to make almost anything out of random pieces of junk.
History: Zunn was raised in a hard working conservative environment. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Armorer.
Motivation: Wants to open a new tavern; and he feels the way he acts is they only way to get by in the world
Ideals: Gifted, Impeccable. Flaws: Shy. Bonds: Job. Occupation: Armorer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
Thoradin Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears a grey shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His hair is short and golden. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irascible and easily irritated. He is a great chef.
History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.
Motivation: A strong sense of loyalty to Dwarven people; and he's repulsed by the pc
Ideals: Gifted, Philantrophist. Flaws: Antagonistic, Racist. Bonds: Nature. Occupation: Spy
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 19 (+4) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp. 1 Everburning torch.
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