Five In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a blue scarf, and carries morningstars. He wears a colorful flower in his red fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Cocky and sure of himself, he believes he is the best Carter born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Five was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He inherited the family business which he has now maintained for 13 years.
Motivation: To be a Mortician again; and he'd like to take his coworkers down a peg
Ideals: Fighting, Philantrophist. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Carter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'7") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 47 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 14000 sp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Solid gold idol (1000 gp). Finely wrought small gold bracelet (50 gp).
Bathin Beauty, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. His feathered hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a Banker, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He used his abilities to travel the world and help people.
Motivation: An old rival family wants him found; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Dyer
Voice: Nasally tone
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Ignan, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 3000 cp.
Flak Harlow, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his white hair up. His half smiles and gray eyes are beguiling and draw you in.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Flak was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Flak's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Flak and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Emotional, Antagonistic. Bonds: Poor, Attractive. Occupation: Doctor
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 600 gp. Amethyst (40 gp). Alexandrite (1000 gp). Iolite (40 gp). Silver pearl (40 gp).
Frouse Garrick, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he tends to wear a large grey jacket. His chestnut hair and beard is wavy and long. His blue eyes have a joyful gleam in them most of the time.
Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To end his boredom; and to reunite with his absent father
Ideals: Gifted, Logical. Flaws: Impulsive, Mundane. Bonds: Family. Occupation: Cartwright
Voice: Slurs words
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 390 gp.
Paelias Berevan, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is an epitome of beauty. He has wavy blonde hair. His eyes are hazel and catlike.
Personality: Abrasive and pushy, he has a hard time making friends. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Paelias hails from a village terrorized by giants. He moved out south to avoid the crime he committed. Being a Mason kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Someone believes him a fraud; and he is a bit of a kleptomaniac
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Enemies. Occupation: Mason
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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