Rrath Bentley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and usually wears his grey robe and has his crossbow always slung over his shoulder. His golden hair is greasy and uncared for. His eyes are brown.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to make almost anything out of random pieces of junk.
History: The child of a Merchant, who enjoyed hunting, Rrath was taken on many hunting expeditions. After coming to the age of reason, Rrath took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Miller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 220 gp. 1 Healer’s kit.
Vlorn Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male dresses well, wearing red shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. His chestnut hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. He is lazy, self-centered, vain, and jealous.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.
Motivation: Revenge.
Flaws: Selfish. Bonds: Attractive, Has a crush, Rich, Enemies. Occupation: Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 16
Hit Points 21 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
Possessions: 300 gp. 1 Minor magic item.
Tomi Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a long, pastel cloak. He has done his best to style his red hair to look like a famous performer. His ears are large.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of a Navigator, who enjoyed hunting, Tomi was taken on many hunting expeditions. He was an apprentice working in his mother's forge. He has achieved small success as a Stableman.
Motivation: To protect his home; and he is unsatisfied with his job
Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Nature, Job, Guardian. Occupation: Stableman
Voice: pre-pubescent
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 16)
Armor Class 13
Hit Points 150 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 18 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Orc, Giant, Goblin
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +7
Possessions: 9000 gp. Embroidered and bejeweled glove (4000 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (700 gp). Solid gold idol (1000 gp). Jeweled anklet (4000 gp). Sapphire pendant on gold chain (2300 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Gold and topaz bottle stopper cork (900 gp). Solid gold idol (1000 gp). Brass mug with jade inlays (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). A necklace of small pink pearls (6000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). 1 Medium magic item.
Manfred Altham, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is well dressed, but even with his fine clothing he looks run-down. His moppish blonde hair is in a traditional bowl cut. His eyes are violet and beady.
Personality: He is calm most of the time but flees social interaction. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Manfred was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Merchant
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
Possessions: 250 gp.
Akmen Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his violet robe. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a skull on it. His brown hair is smooth and relatively long. His fierce gold eyes like to dwell on things.
Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.
History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Map Maker, but he was a colossal failure. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Lazy, Secretive. Bonds: Job, Adventurer. Occupation: Armorer
Voice: Old Prospector
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 49 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 400 gp. Alexandrite (1600 gp). Black star sapphire (1400 gp). Malachite (12 gp). Golden pearl (160 gp). Silver pearl (160 gp). Fiery yellow corundum (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
