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Advanced [show]


Gomory Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with blue socks and a vest with buckled shoes, and he perpetually has his whip ready. His black hair is styled in orderly dreadlocks. He has violet eyes and a black hat with a blue feather.

Personality: He will rave to anyone who will listen. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Artistic. Flaws: Insane, Shy. Bonds: Rich. Occupation: Sellsword

Voice: Russian accent

Attributes [hide]

Gomory Atherton, Male Human Paladin 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)17 (+3) 12 (+1)13 (+1)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 sp.


Social Check DCs


Baern Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an entirely pastel suit with blue socks and a vest with buckled shoes, and is pretty ugly. With bright brown hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: Baern is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After months of barely getting by, Baern managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is a bit of a kleptomaniac; and he has money and likes to spend it

Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Baern Glanhig, Male Dwarf Wizard 11
Medium (4'2") Dwarf, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 71 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)18 (+4) 9 (-1)11 (+0)
Skills History +8, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Draconic, Giant, Aquan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444432100

Possessions: 340 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delg Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and carries ceremonial daggers. He has no hair. His eyes are brown and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Interpreter mother left him crippled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Delg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Ugly, Impulsive, Disease. Occupation: Butcher

Voice: Speaks through clenched teeth

Attributes [hide]

Delg Battlehammer, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)9 (-1) 16 (+3)11 (+0)
Skills Animal Handling +5, History +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 320 gp.


Social Check DCs


Simon Barney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. He keeps his silver hair in a flapper bob. His green unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a necromancer, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Logical. Flaws: Disease, Sensitive. Bonds: Rich, Mentor, Attractive. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Simon Barney, Male Human Barbarian 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)16 (+3) 10 (+0)11 (+0)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 10
Languages Common, Infernal, Halfling, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 500 gp.


Social Check DCs


Rûkdûg Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His hair is blonde, silky, and of moderate length. He has a dull look in his hazel eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in a small island village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Roofer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Nature. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Rûkdûg Marlee, Male Half-Orc Commoner 2
Medium (6'10") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)13 (+1) 14 (+2)16 (+3)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 210 gp. 1 Darkwood Shield.


Social Check DCs

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