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NPC Generator

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Advanced [show]


Jak High-hill, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'2", this man wears a well pressed and immaculate suit (or dress). His golden hair is styled in orderly dreadlocks. His skin is flawless and his amber eyes scan people very quickly.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He receives visions of the future at random moments

History: He was born at the edge of vast mountains. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted from career to career and currently works as a Navigator.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Jak High-hill, Male Halfling Rogue 5
Small (3'2") Halfling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)16 (+3) 15 (+2)11 (+0)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Sylvan, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kriv Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His crest, while still mostly brass, has prominent grey streaks. His red eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A powerful necromancer made him what he is. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Mentor, Family. Occupation: Shoemaker

Voice: Ums and uhs a lot

Attributes [hide]

Kriv Tiammanthyllish, Male Dragonborn Ranger 4
Medium (6'3") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 10 (+0)18 (+4)
Skills Deception +6, Religion +4
Senses Passive Perception 10
Languages Common, Ignan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Vrondiss Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His bronze crest is knotted and matted. His ears are large.

Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south his family was never financially stable. His family was turned out during the war. He and his family wandered south to less war torn lands. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly, PTSD. Bonds: Job, Poor. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Vrondiss Pyraxtallinost, Male Dragonborn Rogue 12
Medium (6'6") Dragonborn, Lawful Good (CR 12)
Armor Class 11
Hit Points 83 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 3000 gp. Tourmaline (130 gp). Sardonyx (20 gp). Blue diamond (2000 gp). Eye agate (11 gp). Carnelian (20 gp).


Social Check DCs


Mûzglob Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. He keeps his auburn hair in a flapper bob. His violet eyes peer out from beneath his wide-brimmed yellow hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born at the edge of vast desert. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Nature, Criminal record. Occupation: Architect

Voice: Booming voice

Attributes [hide]

Mûzglob Brandon, Male Half-Orc Bard 5
Medium (6'9") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)12 (+1) 14 (+2)8 (-1)
Skills Deception +2, Insight +5
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 40 pp. Deep green spinel (40 gp). Golden yellow topaz (500 gp).


Social Check DCs


Percival Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern man wears tattered old clothes. He has done his best to style his brown hair to look like a famous performer. He has a tattooed face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: When he was but 7 years old his parents immigrated from the south. When Percival reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Percival Berevan, Male Half-Elf Wizard 1
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)10 (+0) 14 (+2)8 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 70 gp. Moss agate (10 gp).


Social Check DCs

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