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Advanced [show]


Bertram Atterton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his hair in dreadlocks. His violet eyes peer out from beneath his broad black hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Antagonistic, PTSD. Bonds: Adventurer, Criminal record. Occupation: Farmer

Voice: Dark and ominous

Attributes [hide]

Bertram Atterton, Male Human Monk 7
Medium (6'0") Human, Lawful Evil (CR 7)
Armor Class 11
Hit Points 66 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 18 (+4)13 (+1) 18 (+4)8 (-1)
Skills Stealth +4, Survival +7
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 1000 gp. Peridot (20 gp). Blue quartz (15 gp). Freshwater pearl (15 gp). Aquamarine (1600 gp).


Social Check DCs


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tattered old clothes. He has no fur. He has several tiny amber earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. He believes the world needs to unite to get rid of drow once and for all.

History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of drow; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Enemies. Occupation: Weaver

Voice: Stutters

Attributes [hide]

Art In the Wind, Male Tabaxi Expert 10
Medium (5'10") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 31 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)13 (+1) 8 (-1)12 (+1)
Skills Persuasion +5, Religion +5
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 130 pp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Large well-done wool tapestry (400 gp). A necklace of small pink pearls (3000 gp). Cloth of gold vestments (180 gp).


Social Check DCs


Beast Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a pastel and tan handkerchief worn on his right side. He has dyed his greying orange fur a little too much giving a sharp orange color. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Beast was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: Doesn't want to be a Navigator and was forced into it by his family; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Logical. Flaws: Disease. Bonds: Immigrant, Poor, Job, Family. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Beast Thundercloud, Male Tabaxi Ranger 9
Medium (5'8") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 84 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)17 (+3) 17 (+3)19 (+4)
Skills Persuasion +7, Religion +6
Senses Passive Perception 13
Languages Common, Infernal, Gnome, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1700 gp. Aquamarine (1600 gp).


Social Check DCs


Darrak Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered greatsword and tarnished shortbow as well. His auburn hair is greasy and uncared for. His thin eyebrows rest above his beady green eyes.

Personality: Overbrimming with self-confidence, Darrak isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Darrak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he is terrified, and will act out of fear

Ideals: Fighting, Impeccable. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Darrak Frostbeard, Male Dwarf Commoner 12
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 38 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Insight +7, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4

Possessions: Smoky quartz (50 gp). Moss agate (14 gp). Golden yellow topaz (1500 gp). Obsidian (14 gp). Hematite (14 gp). Rose (50 gp). Blue star sapphire (800 gp). Black pearl (1500 gp).


Social Check DCs


Greethen Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a worn and beaten armor. He sports a flattop crest cut. His face is scarred and worn.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a minor phobia of water and hates getting wet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Athletic, Passionate. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Servant

Voice: Mousy voice

Attributes [hide]

Greethen Clethtinthiallor, Male Dragonborn Cleric 9
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 35 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)10 (+0) 12 (+1)14 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1500 gp. Rose (80 gp).


Social Check DCs

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