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NPC Generator

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Advanced [show]


Traki Siannodel, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He wears a deerstalker hat to cover his moderate length golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Locksmith, but he got bored and became a Stableman. He now owns his own business.

Motivation: Elven compassion; and wants to open a new tavern

Flaws: Terse, Racist. Bonds: Family, Immigrant, Job. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Traki Siannodel, Male Elf Rogue 4
Medium (5'5") Elf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. Pink pearl (130 gp). Brown-green garnet (130 gp). Tiger eye turquoise (15 gp).


Social Check DCs


Ahrim Pain, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His purple hair is still thick. His eyes are likewise red.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is lazy, self-centered, vain, and jealous.

History: He got into the Adventurer business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a Adventurer soon after.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Selfish. Bonds: Attractive, Job, Religious, Enemies. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Ahrim Pain, Male Tiefling Druid 4
Medium (5'7") Tiefling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)14 (+2) 11 (+0)18 (+4)
Skills Religion +4, Stealth +2
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp. Red-brown spinel (130 gp).


Social Check DCs


Caeldrim Aloro, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. He has a chestnut handlebar mustache and slicked back chestnut hair. His hazel eyes peer out from beneath his broad black hat.

Personality: Always inclined to offer people food he seems plenty friendly. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He found a children's book about a Elf Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist, Artistic. Bonds: Immigrant, Adventurer, Religious. Occupation: Stylist

Voice: Draws out vowels

Attributes [hide]

Caeldrim Aloro, Male Elf Paladin 9
Medium (4'8") Elf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 41 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)19 (+4) 13 (+1)15 (+2)
Skills Nature +7, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Celestial, Auran, Giant, Goblin
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Landon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears light armors faded through time and improper care. He wears a small hat to hide his balding. He has several tiny aquamarine earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful wizard made him what he is. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: An old rival family wants him found; and he has money and likes to spend it

Flaws: Hedonist. Bonds: Rich, Family, Mentor. Occupation: Dyer

Voice: Nasally tone

Attributes [hide]

Arnold Landon, Male Human Druid 11
Medium (5'9") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 93 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 17 (+3)16 (+3) 15 (+2)15 (+2)
Skills Intimidation +6, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Sylvan
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 5000 sp. Deep blue spinel (500 gp). Moss agate (14 gp). Alexandrite (500 gp). Tourmaline (140 gp). Chalcedony (70 gp). Iolite (70 gp).


Social Check DCs


Alvyn Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His red hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. He does not trust anyone and sleeps with one eye open.

History: Born in the south to a Layabout, Alvyn learned a great deal about his father's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now owns his own business.

Motivation: He has decided he is irredeemable.

Flaws: Insomniac. Bonds: Has a crush, Job, Criminal record. Occupation: Layabout

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alvyn Raulnor, Male Gnome Rogue 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)11 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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