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Advanced [show]


Jebeddo Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears very tight pants and wife beaters, though occasionally he sports a blue coat, marred by beers. He wears a small hat to cover his moderate length red hair. His green eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer, Immigrant. Occupation: Tailor

Voice: Scandinavian accent

Attributes [hide]

Jebeddo Gobblefirn, Male Gnome Commoner 11
Small (3'6") Gnome, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 29 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)12 (+1) 16 (+3)17 (+3)
Skills Insight +7, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 22000 sp. Jacinth (5000 gp). Rhodochrosite (13 gp). Deep green spinel (100 gp). Red garnet (100 gp). Freshwater pearl (13 gp). Bloodstone (40 gp). Rose (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a perfectly clean shirt and pair of pants. His fur is cut close to his head. His yellow eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a font of random trivia from the lore and stories he has discovered

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He doesn't get along with people that don't share his tastes; and wants to work out more often

Ideals: Athletic, Justice, Logical, Impeccable. Bonds: Attractive, Slave. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Sun Hummingbird, Male Tabaxi Cleric 11
Medium (6'2") Tabaxi, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 60 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)14 (+2) 13 (+1)18 (+4)
Skills Investigation +6
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 1800 gp. Golden yellow topaz (800 gp).


Social Check DCs


Drogo Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'0" and muscular, this southern man wears an entirely white suit with grey socks and a vest with buckled shoes. His hair is brown, silky, and of moderate length. His brown unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.

History: Drogo was born with his father's beautiful face. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Persistence. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drogo Dulmage, Male Half-Elf Barbarian 5
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 64 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 12 (+1)18 (+4)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 500 gp. 3 Tanglefoot bags. 1 Antitoxin. 2 Holy water.


Social Check DCs


Gunter Read, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered warhammer and tarnished scimitar as well. His brown hair is kept up in a ponytail inside a deerstalker hat. His eyes are green and beady.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Brewer

Voice: Posh accent

Attributes [hide]

Gunter Read, Male Human Warlock 11
Medium (5'3") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 85 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 14 (+2)19 (+4)
Skills Athletics +5, Performance +8
Senses Passive Perception 12
Languages Common, Druidic, Goblin
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 150 pp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tharivol Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He prefers to wear blue clothing when he does not wear armor. His brown hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born several months after his mother was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He has set out to sabotage the competition.

Motivation: Nothing but the best is good enough for him; and sabotage a competitor

Ideals: Athletic, Joker, Impeccable. Flaws: Insomniac. Bonds: Military, Job. Occupation: Seamstress

Voice: Spanish accent

Attributes [hide]

Tharivol Amakiir, Male Elf Aristocrat 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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