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Advanced [show]


Trynnicus Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is very fat, and very much looks the part of a Detective. His white crest is thinning but still full. His red eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Trynnicus was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To prove his worth to the world; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Job, Poor. Occupation: Detective

Voice: Low and grunting

Attributes [hide]

Trynnicus Shestendeliath, Male Dragonborn Cleric 10
Medium (6'5") Dragonborn, Chaotic Good (CR 10)
Armor Class 15
Hit Points 45 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)20 (+5) 11 (+0)14 (+2) 9 (-1)18 (+4)
Skills Survival +3
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +8 / 3d6+4, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 13000 sp. Zircon (60 gp). Moss agate (11 gp). Sardonyx (60 gp). Lapis lazuli (11 gp).


Social Check DCs


Shamash Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He dresses well, typically a more casual-formal manner. His blue crest is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: He is terrified, and will act out of fear; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insomniac, Fearful. Bonds: Attractive, Poor. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Shamash Esstyrlynn, Male Dragonborn Cleric 6
Medium (6'3") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 10 (+0)14 (+2) 15 (+2)15 (+2)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Druidic, Gnome
Attacks Melee +8 / 2d6+5, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 500 gp.


Social Check DCs


Flask Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His orange fur is braided into rings. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He is an amazing painter.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Tanner

Voice: Jittery and nervous

Attributes [hide]

Flask Of Claws, Male Tabaxi Barbarian 3
Medium (5'4") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)10 (+0) 16 (+3)15 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Banded mail.


Social Check DCs


Salasar Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white crest is long and unkept. He wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.

History: Sold as a small child to a necromancer, Salasar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Salasar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Professionalism. Flaws: Ugly, Addict. Bonds: Mentor. Occupation: Barber

Voice: Creaky witch voice

Attributes [hide]

Salasar Norixius, Male Dragonborn Rogue 7
Medium (6'2") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 300 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Zedaar Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His bronze crest is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A true patriot, Zedaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Shy, Mundane. Bonds: Attractive, Military. Occupation: Engraver

Voice: Irish accent

Attributes [hide]

Zedaar Hshhsstoroth, Male Dragonborn Warrior 3
Medium (6'2") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)16 (+3) 8 (-1)13 (+1)
Skills Athletics +2, Perception +1
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 18000 cp.


Social Check DCs

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