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Advanced [show]


Dain Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'5" eastern man, he wears tight fighting clothing, which leaves very little to the imagination. He wears a top hat to hide his balding. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. As long as the job gets done he does not care how it got done.

History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered dancing. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dain fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Professionalism, Artistic. Bonds: Military. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

Dain Helcral, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 70 gp. 1 Crowbar.


Social Check DCs


Nalral Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. His golden hair is kept up in a ponytail inside a deerstalker hat. His amber eyes are slightly larger than normal.

Personality: He is almost excessively polite to everyone, even when angry. The war was a terrible time for him, and Nalral does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is the product a well kept family trust fund and as such has never really known need. Nalral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark; and he is terrified, and will act out of fear

Flaws: Shy, Depressed, Fearful. Bonds: Military, Rich, Adventurer. Occupation: Layabout

Voice: Indian accent

Attributes [hide]

Nalral Rumnaheim, Male Dwarf Expert 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)11 (+0) 11 (+0)14 (+2)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 270 gp. 1 Hourglass.


Social Check DCs


Crampernap Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fighting clothing, which leaves very little to the imagination. His hair is greying and his face has many wrinkles. His brown eyes are passionate and lively.

Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Gifted from a young age, Crampernap studied abroad. His arcane abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he has decided he is irredeemable

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Criminal record, Job. Occupation: Courier

Voice: Scandinavian accent

Attributes [hide]

Crampernap Bafflestone, Male Gnome Warlock 3
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)13 (+1) 10 (+0)15 (+2)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: Jet (150 gp). Blue star sapphire (500 gp). Banded agate (10 gp).


Social Check DCs


Rolen Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his silver hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Flaws: Shy, Disease. Bonds: Attractive, Adventurer, Family. Occupation: Weaver

Voice: Relaxed voice

Attributes [hide]

Rolen Caerdonel, Male Half-Elf Adept 5
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 200 gp. Freshwater pearl (11 gp).


Social Check DCs


Horhog Northcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. He is portly but not overly obese. He wears a colorful flower in his black hair. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a necromancer, Horhog was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He hasn't been sleeping well lately.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Opinionated, Logical. Flaws: Insomniac. Bonds: Attractive, Mentor. Occupation: Laborer

Voice: Pronounces difficult words wrong

Attributes [hide]

Horhog Northcott, Male Half-Orc Rogue 12
Medium (5'9") Half-Orc, Neutral Evil (CR 12)
Armor Class 11
Hit Points 80 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)11 (+0) 15 (+2)10 (+0)
Skills Investigation +4, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 2000 gp. Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (500 gp). Gold and topaz bottle stopper cork (1200 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs

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