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NPC Generator

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Advanced [show]


Dayereth Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is portly but not overly obese. His hair, while still mostly silver, has prominent grey streaks. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of a Navigator, who enjoyed hunting, Dayereth was taken on many hunting expeditions. Dayereth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.

Motivation: To reunite with his absent father; and marry his sister to traveling adventurers

Ideals: Optimist. Flaws: Mundane. Bonds: Rich, Nature, Family. Occupation: Carter

Voice: growls and snarls, animalistic

Attributes [hide]

Dayereth Withrethin, Male Half-Elf Sorcerer 15
Medium (5'6") Half-Elf, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 67 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Nature +6
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 7000 gp. Deep blue spinel (200 gp). Blue star sapphire (900 gp). Lapis lazuli (6 gp). Freshwater pearl (6 gp). Malachite (6 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fallond Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large blue mantle and cape that has been intricately interwoven into his white robe. He wears a colorful flower in his auburn hair. His green eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Fallond will drive conversation. He also has developed a complete distrust of the Miller profession.

History: Born in the west to a Server, Fallond learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has set out to sabotage the competition.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and balancing his hectic life and new server responsibilities is difficult

Ideals: Extrovert. Bonds: Immigrant, Attractive, Job, Adventurer. Occupation: Server

Voice: French accent

Attributes [hide]

Fallond Ironfist, Male Dwarf Expert 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Leucis Sage, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an entirely black suit with brown socks and a vest with buckled shoes. He has wavy chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Leucis grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Leucis took refuge in the old dungeon and found the beat up scimitar and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Adventurer, Nature. Occupation: Dilettante

Voice: Excited and jittery

Attributes [hide]

Leucis Sage, Male Tiefling Commoner 8
Medium (5'3") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)15 (+2) 17 (+3)10 (+0)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 110000 cp. A life-sized copper and silver statuette of a cockatrice. (60 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp).


Social Check DCs


Torz Asheton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He has a large white mantle and cape that has been intricately interwoven into his black robe. Beneath his clothing is a huge mess of scar tissue. His auburn hair is cut jaggedly and amateurishly. His green unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Torz embodies much of what other species detest in the Half-Orcs. He has a habit of throwing himself into exceedingly dangerous situations.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Disease, Antagonistic, Impulsive. Bonds: Slave, Rich. Occupation: Painter

Voice: Shortens vowels

Attributes [hide]

Torz Asheton, Male Half-Orc Commoner 13
Medium (6'10") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 35 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Insight +6, Medicine +6
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elaim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and he perpetually has his shortbow ready. His moppish white hair is in a traditional bowl cut. His gray eyes dart from person to person.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Body Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Elaim Aranore, Male Dwarf Wizard 12
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 57 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +5, History +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 4000 gp. Chrysoprase (80 gp). Black pearl (1300 gp). Deep blue spinel (1300 gp). Amber (140 gp). Rock crystal (80 gp). Iolite (80 gp). Chrysoberyl (140 gp). Moss agate (13 gp). Aquamarine (1300 gp). Fiery yellow corundum (1300 gp).


Social Check DCs

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