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Advanced [show]


Ogbur Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man prefers to wear black pants and tee shirts. He has a penchant for wearing a ring with an oversized jet on his right hand. His brown hair is singed and shortened. This violet eyed northerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Ogbur was born in the north. At a young age he loved to build and create. Ogbur abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Family, Adventurer. Occupation: Courier

Voice: Low and grunting

Attributes [hide]

Ogbur Elton, Male Half-Orc Wizard 7
Medium (6'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)7 (-2) 13 (+1)13 (+1)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Embroidered and bejeweled glove (2000 gp). Sapphire pendant on gold chain (500 gp). Silver comb with moonstones (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). 1 Minor magic item.


Social Check DCs


Vanuath Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with red colored cloaks and clothing. His silver hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Vanuath grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He became a Glassblower soon after.

Motivation: Wishes to resurrect an old love; and he's attracted to the pc

Ideals: Opinionated. Bonds: Has a crush, Adventurer, Job, In love. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Vanuath Blum, Male Half-Elf Expert 6
Medium (5'5") Half-Elf, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)9 (-1) 9 (-1)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Theodoric Preston, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His hair is cut close to his head. This gray eyed northerner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Mundane. Bonds: Slave, Criminal record. Occupation: Detective

Voice: Strong lisp

Attributes [hide]

Theodoric Preston, Male Human Rogue 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Orsik Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. He has a very tight haircut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Performer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to raise his children well; and he uses money and sex appeal to get what he needs

Flaws: Addict, Disease. Bonds: Rich, Attractive, Immigrant, Family. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Orsik Strongheart, Male Dwarf Ranger 12
Medium (4'5") Dwarf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 87 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)16 (+3) 19 (+4)13 (+1)
Skills Insight +8, Perception +8
Senses Passive Perception 18
Languages Common, Dwarven, Orc, Gnoll, Auran
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601110

Possessions: 1000 gp. Sardonyx (30 gp). Deep blue spinel (800 gp). Deep green spinel (60 gp).


Social Check DCs


Whurbin Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it, marred by teas. He has silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

Whurbin Orcfoe, Male Dwarf Fighter 7
Medium (4'3") Dwarf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 52 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 17 (+3)16 (+3)
Skills Animal Handling +6, Athletics +5
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +5

Possessions: 400 gp. Golden yellow topaz (1000 gp). Star rose quartz (60 gp).


Social Check DCs

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