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NPC Generator

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Advanced [show]


Olunt Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and his religion dominates his actions

Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Religious, Rich. Occupation: Bricklayer

Voice: Raspy

Attributes [hide]

Olunt Glanhig, Male Dwarf Adept 12
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 72 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 12 (+1)8 (-1)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 200 pp. Old masterpiece painting (2200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Fire opal pendant on a fine gold chain (2200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Ashley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. His hair is short and brown. He is baby faced.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He believes the world needs to unite to get rid of brigands once and for all.

History: Anthony was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He has since lost track of the people in his past.

Motivation: Further expansion of business; and doesn't want to be a fletcher and was forced into it by his family

Ideals: Athletic. Bonds: Attractive, Criminal record, Enemies, Job, Family. Occupation: Fletcher

Voice: Strong lisp

Attributes [hide]

Anthony Ashley, Male Human Paladin 11
Medium (6'5") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 52 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)16 (+3) 18 (+4)10 (+0)
Skills Investigation +7, Medicine +8
Senses Passive Perception 14
Languages Common, Giant, Ignan, Gnome
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: 3100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A delicate brass dragon egg (10 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a worn and beaten armor. His red fur is singed and shortened. His hazel eyes dart from person to person.

Personality: He can speak with the recently deceased. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Emerald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Emerald's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Emerald and his spouse have recently divorced.

Motivation: To find somewhere to settle down; and to get a good night's sleep

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Marshal

Voice: Cold and demanding tone

Attributes [hide]

Emerald Peak, Male Tabaxi Warlock 8
Medium (6'5") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilthur Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He has shaved his head bald. He has green eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of a Herbalist, who enjoyed hunting, Gilthur was taken on many hunting expeditions. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He has money and likes to spend it.

Bonds: Rich, Attractive, Nature, Immigrant. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Gilthur Balderk, Male Dwarf Cleric 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 17 (+3)12 (+1) 18 (+4)12 (+1)
Skills Acrobatics +6, Nature +3
Senses Passive Perception 14
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 100 sp.


Social Check DCs


Theren Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems, he is not a threatening figure. He has a small bristly mustache and wavy white hair. His eyes are violet and catlike.

Personality: Always inclined to offer people food he seems plenty friendly. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Theren was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to raise his children well; and further expansion of business

Ideals: Philantrophist. Bonds: Rich, Family, Religious, Attractive, Job. Occupation: Layabout

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theren Teinithra, Male Half-Elf Cleric 10
Medium (4'10") Half-Elf, True Neutral (CR 10)
Armor Class 12
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 15 (+2)17 (+3)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 1500 gp. Embroidered silk and velvet mantle with numerous moonstones (600 gp).


Social Check DCs

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