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Advanced [show]


Braak Watson, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. His hair is auburn and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Braak will drive conversation. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Braak grew up listening to his father's many stories. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has dedicated himself to building a better world.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Insane, Selfish. Bonds: Attractive, Adventurer. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Braak Watson, Male Half-Orc Barbarian 7
Medium (6'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 46 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1100 gp. Blue quartz (13 gp). Star rose quartz (70 gp). Tiger eye turquoise (13 gp). 1 Minor magic item.


Social Check DCs


Thamuz Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized black coat. He has done his best to style his black hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamuz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Tiefling compassion.

Ideals: Fighting. Flaws: Sensitive, Racist. Bonds: Immigrant. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Thamuz Quiet, Male Tiefling Fighter 1
Medium (5'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 10 (+0)14 (+2)
Skills Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Taklinn Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple green robe with white stripes complete with hood. His brown hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He is afraid of women and trembles around them

History: Sold as a small child to a wizard, Taklinn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Taklinn and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Taklinn Goldfinder, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 16 (+3)8 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 180 gp.


Social Check DCs


Vonbin Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is blonde and curly. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Vonbin was born in the east. At a young age he loved to build and create. He worked as a nervous Brewer and found it very stressful. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Persistence. Flaws: Ugly. Bonds: Job. Occupation: Brewer

Voice: Creaky witch voice

Attributes [hide]

Vonbin Deepdelver, Male Dwarf Bard 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)13 (+1) 8 (-1)10 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 270 gp.


Social Check DCs


Azaki Amakiir, Male Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is heavily combed to the right. His brown eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. His job bores him to no end. He has decided to make it more interesting.

History: He was born in the south. Azaki was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Azaki decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has dedicated himself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and to prove his worth to the world

Flaws: Impulsive, Addict. Bonds: Rich, Adventurer, Criminal record, Immigrant. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

Azaki Amakiir, Male Elf Ranger 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 pp.


Social Check DCs

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