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Advanced [show]


Gimgen Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, black cloak. His hair, while still mostly black, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gimgen was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted martial powers by his dying brother.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Athletic, Optimist, Gifted. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Gimgen Ironfist, Male Dwarf Commoner 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)8 (-1) 11 (+0)12 (+1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 600 sp.


Social Check DCs


Chay Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep tan leather and dull yellow iron scale mail. He keeps his chestnut hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his son.

Ideals: Joker, Justice. Flaws: Insomniac, Disease. Bonds: Family. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Chay Copperkettle, Male Halfling Commoner 3
Small (3'3") Halfling, Chaotic Neutral (CR 3)
Armor Class 16
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 16 (+3)18 (+4) 11 (+0)11 (+0)
Skills Acrobatics +7, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Terran, Goblin, Aquan, Giant
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hunter Dudley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black costume with the symbols of the sun god on his torso. His hair is long and blonde with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with finding treasure.

History: He got into the Engraver business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Impeccable. Bonds: Attractive, Adventurer, Job, In love. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Hunter Dudley, Male Human Aristocrat 7
Medium (6'3") Human, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Athletics +5, Insight +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Quarion Hanali, Male Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant hazel.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy, self-centered, vain, and jealous.

History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Selfish. Bonds: Military, Family. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Quarion Hanali, Male Elf Monk 2
Medium (4'11") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 14 (+2)13 (+1) 16 (+3)16 (+3)
Skills Deception +5, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 120 gp.


Social Check DCs


Adrik Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and he is greedy

Flaws: Insomniac, Antagonistic, Lazy. Bonds: Rich, Religious. Occupation: Banker

Voice: American accent

Attributes [hide]

Adrik Gorunn, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)13 (+1) 17 (+3)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 280 gp.


Social Check DCs

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