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Zepar Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears light armors faded through time and improper care, and is pretty ugly. He keeps his long black hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Zepar and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and revenge

Ideals: Justice. Flaws: Ugly, Shy, Antagonistic. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Zepar Tragedy, Male Tiefling Ranger 12
Medium (5'11") Tiefling, Lawful Evil (CR 12)
Armor Class 11
Hit Points 98 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 19 (+4)12 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Gnoll, Goblin, Giant
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601110

Possessions: 100 pp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Large well-done wool tapestry (500 gp). Silver chalice with lapis lazuli gems (90 gp). Gold cup set with emeralds (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Gimurt Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'5" and tends to wear a large black jacket. He wears a colorful flower in his black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is irascible and easily irritated. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When Gimurt reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Professionalism, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer. Occupation: Barber

Voice: Nasally tone

Attributes [hide]

Gimurt Morigak, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 20 (+5)10 (+0) 12 (+1)11 (+0)
Skills Deception +2, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 10000 cp. 1 Tanglefoot bags.


Social Check DCs


Quarion Tealeaf, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is lengthy. He wears an eyepatch.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Quarion grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quarion. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: He has comitted a past crime that haunts him to this day; and he is unsatisfied with his job

Flaws: Ugly, Shy. Bonds: Job, Poor, Criminal record. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Quarion Tealeaf, Male Half-Elf Aristocrat 5
Medium (5'10") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Medicine +5, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Pikar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: 2'10" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. His red hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with a lost civilization.

History: When he was but 8 years old his parents immigrated from the south. From there he went from mercenary job to mercenary job. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant, Family. Occupation: Actor

Voice: Posh accent

Attributes [hide]

Pikar Warmwater, Male Halfling Rogue 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Athletics +0, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 4000 cp. Obsidian (5 gp).


Social Check DCs


Pog Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A 3'7" southern man, he wears a well pressed and immaculate suit (or dress). His hair is silver, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Pog is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Disciplined. Bonds: Attractive, Family, Rich. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Pog Folkor, Male Gnome Cleric 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)18 (+4) 14 (+2)17 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnome, Giant, Abyssal, Orc, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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