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NPC Generator

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Advanced [show]


Delebean Turen, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is long and unkept. He has a tattooed face.

Personality: Delebean is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his brother; and doesn't want to be a mayor and was forced into it by his family

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Family, Slave. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Delebean Turen, Male Gnome Barbarian 14
Small (3'4") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 149 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)16 (+3) 17 (+3)11 (+0)
Skills Investigation +8, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnome, Auran, Giant, Infernal
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 700 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trag Fulton, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple black robe with pastel stripes complete with hood. His chestnut hair is long and unkept. His violet eyes peer out from beneath his wide-brimmed black hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses divination through singing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Philantrophist, Gifted, Impeccable. Flaws: Ugly. Bonds: Rich. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Trag Fulton, Male Half-Orc Warlock 7
Medium (5'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 200 gp. Fire opal pendant on a fine gold chain (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a grey and green robe with the hood down, he is not a threatening figure. His tied-back hair is chestnut. His violet eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Adrik took refuge in the old dungeon and found the beat up falchion and armor he uses now. He has dedicated himself to building a better village for his children.

Motivation: Marry his sister to traveling adventurers; and he wants to meet his childhood hero

Flaws: Antagonistic, Fearful. Bonds: Nature, Adventurer, Family. Occupation: Bather

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adrik Balderk, Male Dwarf Druid 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)10 (+0) 14 (+2)10 (+0)
Skills Stealth +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 pp. Silver pearl (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Zepar Wish, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and pastel workpants. His shirt is tan, and he wears a heavy pastel leather apron most of the time. He keeps his chestnut hair in a flapper bob. His eyes are red and beady.

Personality: Aggressive, abrasive, and angry, Zepar embodies much of what other species detest in the Tieflings. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He's looking for his big break; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer, Nature. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Zepar Wish, Male Tiefling Ranger 16
Medium (6'6") Tiefling, True Neutral (CR 16)
Armor Class 12
Hit Points 122 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Insight +6, Investigation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14022

Possessions: 3000 gp. Fire opal (400 gp). Blue quartz (16 gp). Coral (140 gp). Black star sapphire (400 gp). Pink diamond (8000 gp). Golden yellow topaz (200 gp). Rhodochrosite (16 gp). Aquamarine (200 gp). Smoky quartz (60 gp). Obsidian (16 gp). Jade (140 gp). Chrysoberyl (140 gp). Bloodstone (60 gp). Sardonyx (60 gp). Peridot (60 gp). Violet garnet (200 gp). Lapis lazuli (16 gp). Alexandrite (200 gp). Jasper (60 gp).


Social Check DCs


Dustin Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. His chestnut hair is smooth and relatively long. His brown eyes are passionate and lively.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Entrepeneur, Fighting. Bonds: Poor, Adventurer. Occupation: Cook

Voice: Forgets to breathe while speaking

Attributes [hide]

Dustin Pinkerton, Male Human Wizard 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Celestial, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 3000 cp.


Social Check DCs

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