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NPC Generator

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Advanced [show]


Namfoodle Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a white vest and prefers tan and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He is muscular with a powerful set of arms. He has auburn hair. He wears large thick round spectacles.

Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business; and to protect his home

Flaws: Ugly. Bonds: Job, Adventurer, Slave, Guardian. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Namfoodle Fapplestamp, Male Gnome Fighter 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Religion +3, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Bullseye lantern. 1 Simple lock. 1 Silver holy symbol.


Social Check DCs


Gilbert Clayton, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He is portly but not overly obese. He wears his hair in dreadlocks. His blue eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Slave Trader.

Motivation: An old rival family wants him found.

Ideals: Artistic, Gifted. Flaws: Greedy. Bonds: Family, Job. Occupation: Slave Trader

Voice: Italian accent

Attributes [hide]

Gilbert Clayton, Male Human Druid 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 14
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)14 (+2) 11 (+0)15 (+2)
Skills Insight +3, Stealth +7
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 160 pp.


Social Check DCs


Fargrim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, violet, dusty cloak. He carries a battered sickle and tarnished pickaxe as well. His hair is brown, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As long as the job gets done he does not care how it got done.

History: Fargrim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He found a children's book about a Dwarf Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Fargrim Gorunn, Male Dwarf Bard 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)17 (+3) 17 (+3)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Gnoll, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: Just what you see.


Social Check DCs


Shadow Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown deerstalker hat and brown clothes and is in decent physical shape. His yellow fur has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is unsatisfied with his job

Flaws: Insane. Bonds: Attractive, Job, Family, Religious, Criminal record. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shadow Treat, Male Tabaxi Bard 11
Medium (6'7") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 50 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)17 (+3) 16 (+3)18 (+4)
Skills Intimidation +8, Survival +7
Senses Passive Perception 13
Languages Common, Goblin, Aquan, Ignan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 2300 gp. Malachite (12 gp). Brown diamond (4000 gp). Sardonyx (30 gp). Violet garnet (1300 gp). Hematite (12 gp). Tourmaline (80 gp). Black pearl (1300 gp). Chrysoberyl (80 gp). Deep blue spinel (1300 gp). Freshwater pearl (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Scrag Braxton, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. He has wavy chestnut hair. His eyes are a pleasant green.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Disciplined, Gifted. Bonds: Attractive, Rich, Adventurer. Occupation: Brewer

Voice: Ums and uhs a lot

Attributes [hide]

Scrag Braxton, Male Half-Orc Warlock 13
Medium (5'2") Half-Orc, Lawful Good (CR 13)
Armor Class 12
Hit Points 89 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)10 (+0) 14 (+2)10 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 4000 gp. Amber (80 gp). Bloodstone (80 gp). Moss agate (5 gp). Freshwater pearl (5 gp). Alexandrite (700 gp). Malachite (5 gp). Obsidian (5 gp). Freshwater pearl (5 gp). Blue sapphire (600 gp). Moonstone (80 gp). Amber (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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