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NPC Generator

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Advanced [show]


Clerebold Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He is typically in his Brewer uniform. His moppish auburn hair is in a traditional bowl cut. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He works hard and plays hard.

History: He was born in the south, but his parents moved at a very young age to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Guard again; and sabotage a competitor

Flaws: Sensitive, Hedonist. Bonds: Job, Immigrant, Adventurer. Occupation: Brewer

Voice: Uses sign language

Attributes [hide]

Clerebold Adler, Male Half-Elf Aristocrat 3
Medium (5'11") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. Tiger eye turquoise (15 gp).


Social Check DCs


Raam Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a lot of dark rich colors, with gold accents. He keeps his purple hair in a pixie cut. His fierce red eyes like to dwell on things.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He is obsessed with his god.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it; and a strong sense of loyalty to tiefling people

Flaws: Racist. Bonds: Attractive, Religious, Rich. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Raam Guilt, Male Tiefling Aristocrat 5
Medium (5'2") Tiefling, True Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)17 (+3) 15 (+2)15 (+2)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Celestial, Halfling, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 4000 sp. Rock crystal (60 gp). Rock crystal (60 gp). Black pearl (1200 gp). Star ruby (1400 gp).


Social Check DCs


Vassago Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is typically in his Brewer uniform. His hair is purple and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. In his 15th year, his parents were killed by a dire rats raid, leaving Vassago alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Vassago was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: To find somewhere to settle down; and he is greedy

Flaws: Mundane. Bonds: Job, Enemies, Rich. Occupation: Brewer

Voice: Italian accent

Attributes [hide]

Vassago Charisma, Male Tiefling Expert 8
Medium (5'1") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1300 gp. Red spinel (50 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a green suit. He is bristling with hidden weapons, mostly scimitars and shields. He has no fur. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has always had a great fascination with Tabaxi culture. He also hits on women, regardless of circumstances.

History: He was born to a criminal king-pin and mafia family Flask was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Flask decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's since become an addict/alcoholic.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Addict, Racist. Bonds: Criminal record, Has a crush. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Flask Of Ivory, Male Tabaxi Ranger 19
Medium (5'10") Tabaxi, Chaotic Evil (CR 19)
Armor Class 13
Hit Points 136 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)10 (+0) 15 (+2)16 (+3)
Skills Intimidation +9, Performance +9
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d8+1, Ranged +9 / 5d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1603332

Possessions: 2800 pp. Obsidian (14 gp). Banded agate (14 gp). Tiger eye turquoise (14 gp). Zircon (40 gp). Chrysoberyl (40 gp). Deep green spinel (40 gp). Moss agate (14 gp). Rose (40 gp). Star rose quartz (40 gp). Jade (40 gp). Violet garnet (1400 gp). Jet (40 gp). Coral (40 gp). Brown-green garnet (40 gp). Iolite (40 gp). Blue quartz (14 gp). Alexandrite (1400 gp). Chrysoberyl (40 gp). Black pearl (1400 gp). White opal (600 gp). Coral (40 gp). Black opal (600 gp). Deep blue spinel (1400 gp). Iolite (40 gp). Violet garnet (1400 gp). Citrine (40 gp). Rhodochrosite (14 gp). Malachite (14 gp). Citrine (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Argran Barney, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is dressed in a clean brown cloak covering his clean studded leather. He has auburn hair. He has hazel eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by giants. Argran was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Sabotage a competitor; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Forgetful, Greedy. Bonds: Job, Military, Enemies. Occupation: Fortune-teller

Voice: Prounounces S like Z

Attributes [hide]

Argran Barney, Male Half-Orc Cleric 7
Medium (5'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)7 (-2) 13 (+1)14 (+2)
Skills History +1, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 90000 cp. Violet garnet (1600 gp). Obsidian (13 gp). Tiger eye turquoise (13 gp). 1 Minor magic item.


Social Check DCs

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