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NPC Generator

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Advanced [show]


Fabien Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A 3'2" eastern man, he is generally well dressed albeit a few years behind the times. His auburn hair is heavily combed to the right. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Energy wise he seems alert and responsive.

History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: He has passion for adventuring and risk; and he is content

Ideals: Persistence, Professionalism, Gifted. Bonds: Attractive, Mentor. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Fabien Timbers, Male Gnome Druid 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 11 (+0)9 (-1)
Skills Persuasion +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item.


Social Check DCs


Silent Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. He wears a feathered hat to cover his moderate length gray fur. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Silent was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Silent abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Shy. Bonds: Religious, Poor, Adventurer. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Silent Of Ale, Male Tabaxi Warrior 11
Medium (5'5") Tabaxi, Lawful Good (CR 11)
Armor Class 12
Hit Points 70 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 13 (+1)9 (-1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1100 gp.


Social Check DCs


Norkruuth Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. His scarlet crest, when down, is lengthy. He has several tiny sapphire earrings on each ear.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and retire the richest man in the south

Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Rich, Nature, In love. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Norkruuth Linxakasendalor, Male Dragonborn Paladin 10
Medium (6'7") Dragonborn, Neutral Evil (CR 10)
Armor Class 11
Hit Points 104 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)14 (+2) 13 (+1)16 (+3)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 80 pp. Gold and topaz bottle stopper cork (1700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Fire opal pendant on a fine gold chain (2200 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). 1 Minor magic item.


Social Check DCs


Emerald In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally shirtless and showing off his tattooed chest. He wears a colorful flower in his lavender fur. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Emerald lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and marry his brother to traveling adventurers

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Attractive, Family, Religious. Occupation: Farmer

Voice: Spanish accent

Attributes [hide]

Emerald In the Storm, Male Tabaxi Sorcerer 7
Medium (5'5") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)17 (+3) 11 (+0)16 (+3)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Undercommon, Auran, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466640000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Megged Tenley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a grey tunic with black highlights, and long red pants that bunch up around his shoes. He carries a battered glaive and tarnished spear as well. His head has been shaved. His violet eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.

History: Megged was raised in a hard working conservative environment. After coming to the age of reason, Megged took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Barber job and began his own company from there.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Megged Tenley, Male Half-Orc Adept 1
Medium (6'8") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs

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