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NPC Generator

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Advanced [show]


Shedinn Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green coat over a black low-cut shirt, and a deerstalker hat upon his head. He carries with him a set of bows on his belt, each one with a aquamarine on the hilt. His brass crest is slicked back into a classic pompadour. His eyes are red and he is always smoking a pipe.

Personality: Eccentric and domineering, Shedinn will drive conversation. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Shedinn was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shedinn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Dragonborn people; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Extrovert. Flaws: Racist. Bonds: Religious, Attractive. Occupation: Engraver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shedinn Daardendrian, Male Dragonborn Ranger 17
Medium (6'8") Dragonborn, Chaotic Neutral (CR 17)
Armor Class 9
Hit Points 119 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)18 (+4) 10 (+0)16 (+3)
Skills Intimidation +9, Medicine +6
Senses Passive Perception 10
Languages Common, Aquan, Giant, Celestial, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140

Possessions: 8000 gp. Amber (110 gp). Pink pearl (110 gp). Zircon (40 gp). Alexandrite (1400 gp). Red-brown spinel (110 gp). Violet garnet (1400 gp). Emerald (1400 gp). Onyx (40 gp). Carnelian (40 gp). Iolite (40 gp). Sardonyx (40 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Charles Digby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his sai. His brown hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Brewer, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Baker work with an outfit from a few towns over. Baker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Baker like his father before him.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Opinionated. Flaws: Insane. Bonds: Job, Poor. Occupation: Baker

Voice: Old thin voice

Attributes [hide]

Charles Digby, Male Human Aristocrat 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)18 (+4) 10 (+0)14 (+2)
Skills Intimidation +4, Investigation +6
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Aquan, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Tatum, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a lot of dark rich colors, with gold accents. He keeps his auburn hair in a flapper bob. He has green eyes and a white hat with a black feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family Cursed with lycanthropy at a very young age, Geoffrey has worked very hard to control his curse. Recently he has begun working with bootleggers and crooks.

Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Insane, Disease. Bonds: Attractive, Criminal record. Occupation: Tailor

Voice: Old Prospector

Attributes [hide]

Geoffrey Tatum, Male Human Monk 11
Medium (5'4") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 66 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 13 (+1)17 (+3)
Skills Athletics +7, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +5

Possessions: 390 pp. Silver pearl (90 gp). Aquamarine (1400 gp). Fiery yellow corundum (1000 gp). Pink pearl (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vonbin Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He receives visions of the future at random moments

History: The child of a Masseuse, who enjoyed hunting, Vonbin was taken on many hunting expeditions. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Philantrophist, Gifted. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Vonbin Bloodkith, Male Dwarf Aristocrat 9
Medium (3'11") Dwarf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 65 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)10 (+0) 13 (+1)9 (-1)
Skills Intimidation +2, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears loose pants and a collared shirt complete with sweater beneath his coat. His beige fur is lengthy. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Joker, Gifted. Bonds: Rich, Enemies. Occupation: Bricklayer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Emerald Peak, Male Tabaxi Wizard 12
Medium (6'3") Tabaxi, Neutral Evil (CR 12)
Armor Class 12
Hit Points 48 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)17 (+3) 13 (+1)14 (+2)
Skills Perception +5, Performance +6
Senses Passive Perception 16
Languages Common, Goblin, Infernal, Celestial
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443320

Possessions: Red spinel (100 gp). Aquamarine (800 gp). Rich purple corundum (400 gp). Eye agate (4 gp). Tourmaline (100 gp). Coral (100 gp). Golden yellow topaz (800 gp). Deep blue spinel (800 gp). White pearl (100 gp). Blue star sapphire (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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