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NPC Generator

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Advanced [show]


Whurbin Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His right hand appears badly burned and disfigured. His long black hair is drawn into a two foot long braid. His amber unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.

Motivation: To find somewhere to settle down.

Ideals: Gifted. Flaws: Disease, Antagonistic, Mundane. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

Whurbin Goblinbane, Male Dwarf Paladin 10
Medium (4'3") Dwarf, Chaotic Good (CR 10)
Armor Class 9
Hit Points 93 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Draconic
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 160 pp.


Social Check DCs


Crampernap Offund, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a wide-brimmed hat to cover his moderate length brown hair. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly, Shy. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Crampernap Offund, Male Gnome Monk 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 7000 sp. 7 Acid flasks. 4 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Arnold Blakeley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. His hair is always cut to a buzz. His eyes are likewise green.

Personality: He exudes charisma. He is a tour de force of persuasion. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is terrified, and will act out of fear.

Ideals: Athletic, Fighting. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Knight

Voice: Soothing and warm

Attributes [hide]

Arnold Blakeley, Male Human Warrior 11
Medium (6'1") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 79 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Persuasion +5, Survival +4
Senses Passive Perception 10
Languages Common, Druidic, Ignan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2100 gp.


Social Check DCs


Norûk England, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars, marred by beers. He has a small bristly mustache and wavy red hair. His gray eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the south to a Bather, Norûk learned a great deal about his father's area of expertise. A freak accident while working with his Barkeep father left him crippled. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Opinionated. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Bather

Voice: Prounounces S like Z

Attributes [hide]

Norûk England, Male Half-Orc Barbarian 17
Medium (6'10") Half-Orc, Chaotic Good (CR 17)
Armor Class 12
Hit Points 85 (17d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 8 (-1)15 (+2) 16 (+3)13 (+1)
Skills Acrobatics +8, Performance +7
Senses Passive Perception 13
Languages Common, Orc, Halfling, Undercommon
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +7

Possessions: 10000 gp. Jet (100 gp). Deep blue spinel (500 gp). Deep green spinel (100 gp). Blue quartz (4 gp). Moss agate (4 gp). Azurite (4 gp). Smoky quartz (20 gp). Aquamarine (500 gp). Moonstone (20 gp). Banded agate (4 gp). Hematite (4 gp). Iolite (20 gp). Obsidian (4 gp). Banded agate (4 gp). Violet garnet (500 gp). Red spinel (100 gp). Violet garnet (500 gp). Blue diamond (6000 gp). Peridot (20 gp). Pink pearl (100 gp). Violet garnet (500 gp). Peridot (20 gp). Iolite (20 gp). Bloodstone (20 gp). Obsidian (4 gp). Violet garnet (500 gp). Onyx (20 gp). 1 Medium magic item.


Social Check DCs


Akoth Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His whole body is exceptionally muscular. His golden hair is singed and shortened. His hazel eyes peer out from beneath his feathered grey hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in a small mountains village. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He left for the east, certain he would find work there.

Motivation: To share knowledge with the world; and to end his boredom

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Akoth Charlton, Male Half-Orc Fighter 2
Medium (6'2") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 9 (-1)8 (-1) 13 (+1)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5

Possessions: 120 gp. 1 Chain shirt.


Social Check DCs

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