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Advanced [show]


Zaffrab Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a black poncho over his likewise colored trousers and shirt. He has a auburn handlebar mustache and slicked back auburn hair. His violet eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Zaffrab studied abroad. After coming to the age of reason, Zaffrab took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Gifted. Flaws: Secretive. Bonds: Immigrant, Family, Nature. Occupation: Bowyer

Voice: pre-pubescent

Attributes [hide]

Zaffrab Sympony, Male Gnome Bard 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)17 (+3) 12 (+1)18 (+4)
Skills Intimidation +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Gnoll, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 30 pp.


Social Check DCs


Ethereal Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries rapiers. His black fur is greasy and uncared for. His yellow eyes are passionate and lively.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

Ethereal Thundercloud, Male Tabaxi Commoner 6
Medium (5'1") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 13 (+1)17 (+3)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4

Possessions: 500 gp.


Social Check DCs


Arnold Staurheim, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears bulky blue painted plate armor, marred by chocolates. His white hair is kept up in a ponytail inside a top hat. His face is covered beneath a completely black helmet.

Personality: He likes to make people angry or surprised. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Laborer and was forced into it by his family.

Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Laborer

Voice: Gruff and masculine

Attributes [hide]

Arnold Staurheim, Male Human Commoner 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills History +2, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 20 pp. Jet (90 gp).


Social Check DCs


Faran Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears silk and lounges about seductively. His white hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is obsessed with finding treasure.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He has never given up on his dancing dream.

Motivation: To reunite with his old friends.

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Poor, Adventurer. Occupation: Cartwright

Voice: Posh accent

Attributes [hide]

Faran Littlefoot, Male Halfling Aristocrat 3
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 10 (+0)18 (+4)
Skills Performance +6, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Jade (130 gp). Tourmaline (130 gp).


Social Check DCs


Delebean Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a deerstalker hat to cover his moderate length silver hair. This gray eyed southerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Delebean was born with his mother's beautiful face. Delebean was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Delebean decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and revenge

Ideals: Joker. Bonds: Attractive, Criminal record, Family, Enemies. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Delebean Miggledy, Male Gnome Cleric 3
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. Moonstone (70 gp). Lapis lazuli (14 gp). Tourmaline (130 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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