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NPC Generator

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Advanced [show]


Trag Brownrigg, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears suspenders and black workpants. His shirt is pastel, and he wears a heavy black leather apron most of the time. He wears his golden hair up. He has a tattooed face.

Personality: Trag speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a very good compulsive liar and kleptomaniac.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To prove his worth to the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Impulsive. Bonds: Criminal record, Slave, Adventurer. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Trag Brownrigg, Male Half-Orc Warrior 8
Medium (6'7") Half-Orc, True Neutral (CR 8)
Armor Class 9
Hit Points 64 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)16 (+3) 15 (+2)6 (-2)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Aquan, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 8000 sp. Alexandrite (900 gp). Moonstone (20 gp). Malachite (7 gp). Chrysoprase (20 gp). Chrysoprase (20 gp). 1 Minor magic item.


Social Check DCs


Adrik Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His auburn hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the west; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Adrik Steelfist, Male Dwarf Rogue 8
Medium (4'1") Dwarf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 29 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 14 (+2)7 (-2)
Skills Arcana +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Kelter Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His black hair is greying along the sides and has receded to reveal a widow's peak. This green eyed westerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.

History: His mother raised him in a mountain cabin. Kelter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kelter Wiseacre, Male Halfling Druid 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)12 (+1) 8 (-1)15 (+2)
Skills Perception +1, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Blue quartz (12 gp).


Social Check DCs


Arannis Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His white hair is cut short. He has a dull look in his hazel eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Arannis was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Ideals: Joker. Flaws: Insane. Bonds: Adventurer, Job, In love. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Arannis Ilphelkiir, Male Half-Elf Bard 4
Medium (4'10") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. Tiger eye turquoise (16 gp). Hematite (16 gp). Emerald (1000 gp). Fire opal (1000 gp). 1 Minor magic item.


Social Check DCs


Senteq Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a long black beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Senteq studied abroad. A gifted student he started as a Cook, but he got bored and became a Interpreter. He has achieved small success as a Interpreter.

Motivation: To be a Cook again; and he'd like to take his coworkers down a peg

Ideals: Justice, Logical, Gifted. Bonds: Poor, Attractive, Job. Occupation: Interpreter

Voice: American accent

Attributes [hide]

Senteq Oomtrowl, Male Gnome Wizard 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)16 (+3) 10 (+0)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Orc, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 600 gp. Violet garnet (900 gp). Zircon (80 gp). Tiger eye turquoise (15 gp).


Social Check DCs

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