Krimmon Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He does not wear sleeves and tends to eschew shirts when he can avoid it. Beneath his clothing is a huge mess of scar tissue. His red hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Krimmon wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... When he's not drinking or sleeping the drinks off, he's doing music.
History: The child of a Tailor, who enjoyed hunting, Krimmon was taken on many hunting expeditions. He has had some formal music training, and achieved minor success. He has never given up on his music dream.
Motivation: He is content.
Ideals: Disciplined, Artistic. Flaws: Insane. Bonds: Slave, Nature. Occupation: Bookbinder
Voice: High pitched, excited
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 40 gp.
Bidreked Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'4" eastern man, he is dressed in an above average manner. He has dyed his greying bronze crest a little too much giving a sharp bronze color. He is baby faced.
Personality: Aggressive, abrasive, and angry, Bidreked embodies much of what other species detest in the Dragonborns. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the east his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels the way he acts is they only way to get by in the world; and he is terrified, and will act out of fear
Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor. Occupation: Shepherd
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 6)
Armor Class 11
Hit Points 32 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Celestial, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. Tourmaline (140 gp). Red garnet (140 gp).
Zaffrab Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears dark leathers with embroidery. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His brown eyes dart from person to person.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Revenge.
Ideals: Justice. Flaws: Antagonistic. Bonds: Enemies, Rich. Occupation: Doctor
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 18 (+4) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Druidic, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Theren Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is typically in his Guard uniform, marred by beers. He has a small bristly mustache and wavy black hair. His eyes are blue.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a pair of adventurers, Theren grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and further expansion of business
Flaws: Ugly, Terse. Bonds: Job, Religious, Adventurer. Occupation: Guard
Voice: Boston accent
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 20 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2500 sp. 1 Disguise kit. 1 Healer’s kit.
Conrad Benson, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Shipwright. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long black hair reaches down to his waist. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Conrad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is able to make almost anything out of random pieces of junk.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He struck the Shipwright job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic, Gifted. Bonds: Job, Attractive. Occupation: Shipwright
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Sylvan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1 Hourglass.
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Their contribution stands as a beacon of hope for all adventurers!