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Advanced [show]


Drogo Kimberly, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and wears a blue coat over a green low-cut shirt, and a deerstalker hat upon his head. His black hair is knotted and matted. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He acts crazy and hedonistic. Energy wise he seems alert and responsive.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Ploughman for hire.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Professionalism. Flaws: Hedonist. Bonds: Nature, Job, Family. Occupation: Ploughman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drogo Kimberly, Male Human Sorcerer 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 200 sp. Coral (70 gp).


Social Check DCs


Mehen Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. He has wavy silver crest. His eyes are red.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also is a firm believer in the manly ideal.

History: He was born to a criminal king-pin and mafia family He was an apprentice working in his mother's forge. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: He has decided he is irredeemable.

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Criminal record, Job. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Mehen Chumbyxirinnish, Male Dragonborn Aristocrat 13
Medium (6'6") Dragonborn, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 77 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 9 (-1)16 (+3)
Skills Animal Handling +3, Arcana +6
Senses Passive Perception 9
Languages Common, Gnoll, Infernal
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 700 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A silver and pearl hairclip (20 gp). Jeweled gold crown (7000 gp). An abacus with copper, silver and gold markers (110 gp). A roughly beaten golden orb (110 gp). Gold dragon comb with red garnet eye (900 gp).


Social Check DCs


Halander Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a tight black one piece outfit complete with pants, hood, and a cape. His golden hair is thinning but still full. This hazel eyed easterner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Guard arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants a kiss; and find a way to reverse the transformation of his sister

Flaws: Selfish. Bonds: Family, Rich, Adventurer, Has a crush. Occupation: Guard

Voice: Cold and demanding tone

Attributes [hide]

Halander Kettlewhistle, Male Halfling Commoner 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)18 (+4) 11 (+0)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Goblin, Sylvan, Aquan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 400 gp. Zircon (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kilvar Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a blue coat over a brown low-cut shirt, and a top hat upon his head. With a patchy brown beard and wild brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.

History: Born in the east to a Armorer, Kilvar learned a great deal about his mother's area of expertise. Kilvar was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Armorer. He has drifted from career to career and currently works as a Armorer.

Motivation: To be a Engraver again.

Ideals: Pacifist. Flaws: Insomniac, Antagonistic. Bonds: Job, Immigrant. Occupation: Armorer

Voice: Speaks with lips pursed

Attributes [hide]

Kilvar Gorunn, Male Dwarf Monk 3
Medium (4'0") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 10 (+0)9 (-1)
Skills History +4, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp.


Social Check DCs


Balam Heal, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered tan stockings. His red hair is still thick. His eyes are red and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.

Motivation: To be a Navigator again; and his spouse's relatives view him with great suspicion

Ideals: Joker, Philantrophist. Bonds: Poor, Family, Job. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Balam Heal, Male Tiefling Rogue 4
Medium (5'3") Tiefling, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)17 (+3) 15 (+2)16 (+3)
Skills Nature +5, Stealth +5
Senses Passive Perception 12
Languages Common, Aquan, Undercommon, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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