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Advanced [show]


Aramil Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This man has a large black mantle and cape that has been intricately interwoven into his green robe, and sports empty pouches on his belt. His chestnut hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He believes the world needs to unite to get rid of dire rats once and for all.

History: His father raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Aramil was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Opinionated, Fighting. Bonds: Enemies, Nature, Rich. Occupation: Locksmith

Voice: Slurs words

Attributes [hide]

Aramil Caerdonel, Male Elf Monk 7
Medium (5'3") Elf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)9 (-1) 16 (+3)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Don Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a penchant for wearing a ring with an oversized emerald on his right hand. His long red hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich eastern family. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has built up a small fortune and can afford his own way.

Motivation: He feels threatened by others; and he is greedy

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Rich, Enemies. Occupation: Actor

Voice: Draws out vowels

Attributes [hide]

Don Klein, Male Half-Elf Wizard 8
Medium (5'10") Half-Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 1500 gp. 1 Minor magic item.


Social Check DCs


Adrik Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears professional attire. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes lackadaisically let the world flow into them.

Personality: This man loves dancing and to teach people dancing more than just about anything. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Adrik hails from a village terrorized by giants. He moved from fad to fad and when he turned 15 he discovered dancing. He was granted druidic powers by his dying brother.

Motivation: A deep hatred of giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Artistic, Gifted. Bonds: Attractive, Poor, Enemies. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Adrik Daerdahk, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 19 (+4)10 (+0) 18 (+4)13 (+1)
Skills Athletics +3, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +6

Possessions: 7000 cp. Golden yellow topaz (400 gp). Rhodochrosite (6 gp).


Social Check DCs


Shivering In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear violet tank tops with black pants. His red fur is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has all his life been fascinated with music.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved out north to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is a bit of a kleptomaniac.

Ideals: Artistic. Flaws: Ugly, Disease, Insomniac. Bonds: Criminal record. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shivering In Shadow, Male Tabaxi Aristocrat 15
Medium (5'4") Tabaxi, Chaotic Evil (CR 15)
Armor Class 15
Hit Points 133 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 17 (+3)17 (+3) 15 (+2)11 (+0)
Skills Performance +5, Sleight of Hand +10
Senses Passive Perception 12
Languages Common, Terran, Gnome, Halfling
Attacks Melee +7 / 4d8+2, Ranged +10 / 4d8+5, Grapple +5

Possessions: 300 pp. Rock crystal (30 gp). Smoky quartz (30 gp). Deep blue spinel (1200 gp). Violet garnet (1200 gp). Rose (30 gp). Hematite (6 gp). Smoky quartz (30 gp). Obsidian (6 gp). Brown-green garnet (60 gp).


Social Check DCs


Raer Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and a wedding ring on his left hand. He wears a deerstalker hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. While studying, he fell in love. They married and had a son. He used his abilities to trick people and travel the world for free.

Motivation: He is compelled to act according to his religious beliefs; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Hedonist. Bonds: In love, Religious, Criminal record. Occupation: Server

Voice: Timid voice

Attributes [hide]

Raer Hybrid, Male Half-Elf Warrior 5
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)16 (+3) 16 (+3)15 (+2)
Skills Acrobatics +6, Deception +5
Senses Passive Perception 13
Languages Common, Elven, Infernal, Draconic, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5

Possessions: 100 gp. Rose (40 gp). Jet (130 gp). Bloodstone (40 gp).


Social Check DCs

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