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NPC Generator

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Advanced [show]


Balam Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and pastel workpants. His shirt is green, and he wears a heavy pastel leather apron most of the time. He wears his purple hair down. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Balam hails from a village terrorized by gnolls. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Find a way to reverse the transformation of his sister; and a deep hatred of gnolls

Ideals: Entrepeneur. Flaws: Insane. Bonds: Immigrant, Enemies, Family. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Balam Malevolence, Male Tiefling Aristocrat 10
Medium (5'1") Tiefling, Lawful Good (CR 10)
Armor Class 12
Hit Points 89 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)17 (+3) 14 (+2)13 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common, Goblin, Infernal, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 13000 sp. Freshwater pearl (15 gp). Deep blue spinel (800 gp). Bloodstone (80 gp). Golden yellow topaz (800 gp). Obsidian (15 gp).


Social Check DCs


Ulblyn Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft tan waves gently in the breeze. He is tall, broad shouldered and powerfully built. With a patchy silver beard and wild silver hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to prove his worth to the world

Ideals: Artistic. Flaws: Ugly, Selfish, Impulsive. Bonds: Rich. Occupation: Slave Trader

Voice: Cold and demanding tone

Attributes [hide]

Ulblyn Wildheart, Male Halfling Cleric 5
Small (3'0") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Deception +4, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Giant, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 1 Minor magic item.


Social Check DCs


Roland Gyula, Male Human [Permalink]

Personal [hide]

Description: A 5'2" southern man, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is cut short. His skin is flawless and his hazel eyes scan people very quickly.

Personality: A deeply religious man he believes everything happens for a reason. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a rivalry with the Church that dominates his actions; and he doesn't get along with people that don't share his tastes

Ideals: Logical, Artistic. Bonds: Poor, Attractive, Religious. Occupation: Stylist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Roland Gyula, Male Human Monk 2
Medium (5'2") Human, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 310 gp. Pink pearl (130 gp).


Social Check DCs


Harvest Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he very much looks the part of a Gardener. He wears a Stetson hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the east, but his parents moved at a very young age to the west. He worked as a nervous Gardener and found it very stressful. He then took over the family business and is one of the better Gardener for hire.

Motivation: He is greedy; and he is unsatisfied with his job

Flaws: Emotional. Bonds: Job, Attractive, Rich, Immigrant. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Harvest Candle, Male Tabaxi Fighter 10
Medium (6'10") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 62 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)14 (+2) 16 (+3)15 (+2)
Skills Investigation +6, Survival +7
Senses Passive Perception 13
Languages Common, Undercommon, Infernal
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4

Possessions: 100 pp. Golden pearl (100 gp). Lapis lazuli (11 gp). Moss agate (11 gp). Black pearl (1000 gp). Lapis lazuli (11 gp). Violet garnet (1000 gp). Citrine (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kellen Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long red hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his father's forge. He has achieved small success as a Mayor.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult.

Ideals: Gifted, Fighting. Bonds: Attractive, Job. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Kellen Sympony, Male Gnome Sorcerer 2
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 19 (+4)10 (+0) 16 (+3)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Violet garnet (600 gp). Onyx (70 gp). Carnelian (70 gp). 3 Acid flasks.


Social Check DCs

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