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Advanced [show]


Shedinn Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue wide-brimmed hat and blue clothes. His brass crest is long and unkept. His eyes are red and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. He also is a firm believer in the manly ideal.

History: Born in the west to a Weaver, Shedinn learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Weaver like his father before him.

Motivation: He is unsatisfied with his job; and he is greedy

Flaws: Ugly, Addict, Impulsive. Bonds: Job, Rich. Occupation: Weaver

Voice: Whispers

Attributes [hide]

Shedinn Pyraxtallinost, Male Dragonborn Paladin 1
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Stealth +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Mordai Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is purple and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. He is a very good compulsive liar and kleptomaniac.

History: Born in the north his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mordai grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mordai. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined. Bonds: Poor, Attractive, Criminal record. Occupation: Armorer

Voice: Sighs a lot, exhausted

Attributes [hide]

Mordai Guilt, Male Tiefling Expert 5
Medium (6'10") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)14 (+2) 9 (-1)12 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 9
Languages Common, Infernal, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 50 pp.


Social Check DCs


Cressel Quest, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His hair, while still mostly brown, has prominent grey streaks. His eyes are silver and beady.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Gifted. Flaws: Ugly, Shy, Impulsive. Bonds: Has a crush. Occupation: Knight

Voice: Hissing voice

Attributes [hide]

Cressel Quest, Male Tiefling Warrior 7
Medium (6'1") Tiefling, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)14 (+2) 17 (+3)17 (+3)
Skills Perception +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Goblin, Druidic
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1200 gp.


Social Check DCs


Vondal Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. He has done his best to style his red hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Vondal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert, Philantrophist. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Vondal Strakeln, Male Dwarf Adept 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)15 (+2) 16 (+3)10 (+0)
Skills Athletics +3, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Just what you see.


Social Check DCs


Baern Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Baern was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Baern's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and someone believes him a fraud

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Enemies. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Baern Ironfist, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 19 (+4)13 (+1) 14 (+2)13 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 7000 cp.


Social Check DCs

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