Pijjirik Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His bronze crest is slicked back into a classic pompadour. This red eyed westerner is not easily forgotten.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world.
Flaws: Antagonistic, Impulsive. Bonds: Religious, Mentor. Occupation: Engraver
Voice: pre-pubescent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 160 gp.
Gerard Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a tight fitting blue shirt and pants. His white hair and beard is wavy and long. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the east to a Navigator, Gerard learned a great deal about his mother's area of expertise. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: To unite with his sister; and he feels that his past leaves him morally obligated to help
Ideals: Optimist. Flaws: Sensitive. Bonds: Job, Family, Criminal record. Occupation: Navigator
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Abyssal, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 700 gp.
Lance Cromwell, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, green cloak. He has done his best to style his silver hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born at the edge of vast mountains. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Athletic, Philantrophist, Fighting. Bonds: Job, Nature, Family. Occupation: Locksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 10)
Armor Class 9
Hit Points 29 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
Possessions: 700 gp. Violet garnet (300 gp). Violet garnet (300 gp).
Reynard Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a black coat over a yellow low-cut shirt, and a top hat upon his head. His red hair is long and unkept. His fierce brown eyes like to dwell on things.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can't help but pocket interesting objects he comes across
History: Gifted from a young age, Reynard studied abroad. When Reynard reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Criminal record, Military. Occupation: Scribe
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Black star sapphire (400 gp). Deep blue spinel (300 gp).
Harvest Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a green vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. He wears a top hat to cover his moderate length yellow fur. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Cocky and sure of himself, he believes he is the best Farmer born in the past three hundred years. The war was a terrible time for him, and Harvest does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Farmer for the past few years.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Farmer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 14)
Armor Class 12
Hit Points 72 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 1000 pp. 1 Minor magic item.
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