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Advanced [show]


Rimple Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a nunchaku. He is bald on top and has large golden tufts of hair around his ears. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC; and a deep hatred of orcs

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Rimple Ningel, Male Gnome Monk 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Banded mail. 1 Masterwork Light steel shield.


Social Check DCs


Gunter Huxley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears baggy white pantaloons and a red scarf. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with a lost civilization.

History: Born to a poor family in the city he treasured whatever gifts he got. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor, Immigrant. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Gunter Huxley, Male Human Expert 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 9 (-1)17 (+3)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 300 sp. 1 Darkwood Shield.


Social Check DCs


Norkruuth Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has dyed his greying gold crest a little too much giving a sharp gold color. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He became a Farmer soon after.

Motivation: Revenge; and he seems to be bored by most things

Ideals: Gifted. Flaws: Mundane. Bonds: Religious, Job, Enemies. Occupation: Farmer

Voice: Nasally tone

Attributes [hide]

Norkruuth Wystongjiir, Male Dragonborn Barbarian 11
Medium (6'6") Dragonborn, Neutral Evil (CR 11)
Armor Class 11
Hit Points 89 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)17 (+3) 17 (+3)12 (+1)
Skills Athletics +6
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan, Elven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +6

Possessions: 1800 gp. Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Gold music box (2000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp).


Social Check DCs


Shedinn Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, brown, dusty cloak. He wears a top hat to hide his balding. His eyes are red and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the north. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Beggar and occasionally as a mercenary.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult.

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Job, Adventurer, Rich. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Shedinn Qyxpahrgh, Male Dragonborn Fighter 2
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 14
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +6, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +5

Possessions: 190 gp.


Social Check DCs


Alberich Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fine chain shirt which he covers with grey colored cloaks and clothing, and a wedding ring on his right hand. He wears his red hair up. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Ugly. Bonds: In love, Religious, Rich. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Alberich Trueblood, Male Dwarf Druid 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)17 (+3) 12 (+1)10 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Gnome, Druidic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Jasper (70 gp). Blue quartz (6 gp).


Social Check DCs

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