Donaar Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has wavy silver crest. He has a tattooed face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He believes the world needs to unite to get rid of dire rats once and for all.
History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Donaar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: A deep hatred of dire rats; and balancing his hectic life and new dilettante responsibilities is difficult
Ideals: Athletic, Joker. Bonds: Enemies, Rich, Job. Occupation: Dilettante
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Anverth Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light yellow in addition to tight pants. His silver hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in the north, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their daughter. He worked as a Adventurer, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Athletic, Optimist. Bonds: Enemies, Immigrant, Family. Occupation: Adventurer
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Sylvan, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 19000 cp. 1 Masterwork Common Melee.
Melech Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a faded coat and loose pants complete with top hat. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is currently in port desperately looking for someone to get him out
Ideals: Joker. Flaws: Addict, Disease. Bonds: Slave, Nature. Occupation: Gardener
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 13)
Armor Class 12
Hit Points 91 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 3000 gp. An abacus with copper, silver and gold markers (30 gp). Solid gold idol (700 gp). Gold dragon comb with red garnet eye (500 gp). Silver comb with moonstones (400 gp). Jeweled anklet (2000 gp).
Bucklal Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'4". He wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. He wears a mask on his face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bucklal is combative with any and all who dare try his patience in the slightest.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: To end his boredom.
Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Religious, Mentor. Occupation: Body Guard
Voice: Sore throat, cough
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
Possessions: 500 gp.
Wobbles Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'5". He wears baggy brown pantaloons and a green scarf, and his gloved hand is found clutching a glaive. His auburn hair is styled in orderly dreadlocks. His fierce gray eyes like to dwell on things.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A true patriot, Wobbles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised in a plains tribe. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: Many giants want him driven away; and a need for knowledge about a nearby landmark
Bonds: Adventurer, Military, Nature, Debt, Enemies. Occupation: Fortune-teller
Voice: Raspy
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Banded agate (10 gp). Chrysoberyl (80 gp). 1 Minor magic item.
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