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Advanced [show]


Mindartis Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. He is bristling with hidden weapons, mostly ceremonial daggers and quarterstaffs. His chestnut hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady blue eyes.

Personality: He is irascible and easily irritated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth he was tutored by a cruel and relentless mentor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Mentor. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mindartis Teinithra, Male Elf Wizard 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)16 (+3) 12 (+1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 2300 sp. 1 Good lock.


Social Check DCs


Cask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a well pressed and immaculate suit (or dress). His small hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is harsh and unforgiving.

History: He was born the only child of a wealthy merchant. Cask abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Meet up once more with his childhood friend.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Cask In Woods, Male Tabaxi Rogue 4
Medium (5'4") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Backpack. 1 Good lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Ulblyn Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dark leathers with embroidery. His black hair and beard is wavy and long. He wears an eyepatch.

Personality: He can speak with the recently deceased. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Ulblyn was born on a far southern desert where he grew up under the tutelage of his mother, an expert Bricklayer. He moves from town to town, unable to find a place to settle.

Motivation: To pay off his debts; and expand his business

Ideals: Gifted, Extrovert, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Bricklayer

Voice: Loud with bravado

Attributes [hide]

Ulblyn Brushgather, Male Halfling Adept 16
Small (2'11") Halfling, Chaotic Good (CR 16)
Armor Class 12
Hit Points 87 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills Medicine +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Orc, Elven
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333

Possessions: 5000 gp. Jasper (20 gp). Chrysoberyl (100 gp). Deep blue spinel (700 gp). Violet garnet (700 gp). Chalcedony (20 gp). Canary diamond (7000 gp). Chalcedony (20 gp). Iolite (20 gp). Jet (100 gp). Peridot (20 gp). Azurite (7 gp). Golden yellow topaz (700 gp). Amber (100 gp). Golden yellow topaz (700 gp). Obsidian (7 gp). Jasper (20 gp). Fiery yellow corundum (1500 gp). Rhodochrosite (7 gp). Violet garnet (700 gp). Violet garnet (700 gp). Zircon (20 gp). Tiger eye turquoise (7 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Everard Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and retire the richest man in the north

Ideals: Entrepeneur, Optimist. Bonds: Attractive, Immigrant, Rich. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

Everard Ilphelkiir, Male Half-Elf Warrior 4
Medium (4'10") Half-Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)16 (+3) 10 (+0)11 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Giant, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Glim Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His hair is always cut to a buzz. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to make people angry or surprised. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and he's in love

Ideals: Fighting, Logical. Flaws: Antagonistic, Insane. Bonds: Has a crush. Occupation: Glassblower

Voice: Deep voice with rolling R's

Attributes [hide]

Glim Humplebumple, Male Gnome Ranger 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)13 (+1) 17 (+3)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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