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NPC Generator

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Advanced [show]


Aramil Watson, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Aramil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Aramil Watson, Male Half-Elf Cleric 10
Medium (5'10") Half-Elf, Neutral Good (CR 10)
Armor Class 11
Hit Points 50 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)13 (+1) 14 (+2)16 (+3)
Skills Perception +6, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Elven, Giant
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Pratu Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is fixated on the number 56. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Insane, PTSD. Bonds: Attractive, Rich. Occupation: Herbalist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ar-Pratu Cornish, Male Half-Orc Warlock 3
Medium (5'11") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 400 sp. Lapis lazuli (6 gp).


Social Check DCs


Glim Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, grey, dusty cloak. His hair is chestnut and very short. His eyes are blue and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He feeds upon the attention of others.

History: The child of western immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Courier again; and he is unsatisfied with his job

Ideals: Gifted, Entrepeneur. Bonds: Immigrant, Attractive, Job. Occupation: Brewer

Voice: American accent

Attributes [hide]

Glim Nucklestamp, Male Gnome Monk 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)8 (-1) 11 (+0)15 (+2)
Skills Religion +1, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. 1 Banded mail.


Social Check DCs


Bhevek Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses in brown turtlenecks beneath a green coat with violet slacks. His white hair is cut short with large spiked bangs in the front. His violet eyes peer out from beneath his top brown hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a desert tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was always very intelligent and has formed a secret society of specialists.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Ideals: Athletic, Entrepeneur. Flaws: Secretive. Bonds: Adventurer, Nature. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Bhevek Tealeaf, Male Halfling Wizard 10
Small (2'10") Halfling, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 50 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Deception +6, Nature +6
Senses Passive Perception 10
Languages Common, Halfling, Orc, Druidic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444332

Possessions: 100 pp. Red spinel (50 gp). Freshwater pearl (9 gp). Emerald (1300 gp). Tiger eye turquoise (9 gp). Coral (50 gp). Tiger eye turquoise (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erias Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a green feathered hat and green clothes. He carries with him a set of sickles, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears a feathered hat to hide his balding. He has several tiny jet earrings on each ear.

Personality: He will rave to anyone who will listen. He enjoys reading and quiet.

History: He was raised in a white middle class family as the only child. In his 10th year, his parents were killed by a dire rats raid, leaving Erias alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To end his boredom.

Ideals: Fighting, Logical. Flaws: Insane, Mundane. Bonds: Rich, Enemies. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Erias Battlehammer, Male Dwarf Ranger 12
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 83 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)13 (+1) 12 (+1)9 (-1)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 300 pp. A miniature golden chest with tiny emeralds lining the top (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Jeweled gold crown (4000 gp). Solid gold idol (1100 gp). Golden circlet with four aquamarines (5000 gp). An abacus with copper, silver and gold markers (100 gp). Brass mug with jade inlays (400 gp).


Social Check DCs

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