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NPC Generator

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Advanced [show]


Godfrey Blackwood, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is singed and shortened. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born several months after his mother was called into army service. A freak accident while working with his Shipwright mother left him crippled. He now spends his time doing works of charity.

Motivation: Expand his business; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Rich, Job, Military. Occupation: Ploughman

Voice: Spanish accent

Attributes [hide]

Godfrey Blackwood, Male Human Sorcerer 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)16 (+3) 13 (+1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Orc, Halfling, Ignan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Zephan Hope, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. He keeps his blue hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy, self-centered, vain, and jealous.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Insane, Selfish. Bonds: Mentor. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Zephan Hope, Male Tiefling Warrior 17
Medium (6'0") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 129 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 19 (+4)11 (+0)
Skills History +8, Insight +10
Senses Passive Perception 14
Languages Common, Gnoll, Ignan
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1

Possessions: 11000 gp. Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold and ruby ring (11000 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (1000 gp). Gold dragon comb with red garnet eye (300 gp). Large well-done wool tapestry (200 gp). Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A small bag of saffron. (50 gp). Jeweled anklet (1000 gp). A roughly beaten golden orb (150 gp). An abacus with copper, silver and gold markers (150 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp).


Social Check DCs


Azdûsh Wheatley, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man usually wears his blue robe and has his sickle always slung over his shoulder, and a wedding ring on his right hand. He has a very tight haircut. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Entrepeneur, Artistic. Flaws: Insane. Bonds: In love. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Azdûsh Wheatley, Male Half-Orc Monk 13
Medium (6'6") Half-Orc, Neutral Good (CR 13)
Armor Class 11
Hit Points 94 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 2000 gp. Hematite (9 gp). Violet garnet (1100 gp). Amethyst (80 gp). Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cairn Sarcasm, Male Tiefling [Permalink]

Personal [hide]

Description: He wears grey trousers with black and blue striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. His silver hair is singed and shortened. His eyes are gold and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.

History: He was born a particularly ugly child, much to the horror of his parents. In his 17th year, his parents were killed by a illithids raid, leaving Cairn alone in the world. After a stint in an orphanage, he was adopted. He was always very intelligent and has formed a secret society of specialists.

Motivation: Revenge.

Ideals: Persistence. Flaws: Ugly, Antagonistic, Secretive. Bonds: Enemies. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Cairn Sarcasm, Male Tiefling Commoner 2
Medium (5'11") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)13 (+1) 16 (+3)17 (+3)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 800 sp.


Social Check DCs


Rimple Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a hunchback. His black hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Rimple was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Terse. Bonds: Religious, Poor. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Rimple Leffery, Male Gnome Warlock 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)10 (+0) 15 (+2)15 (+2)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. Star ruby (1000 gp). Alexandrite (600 gp). Red garnet (80 gp). 1 Minor magic item.


Social Check DCs

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