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NPC Generator

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Advanced [show]


Glûk Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his black hair in a flapper bob. This violet eyed southerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Glûk was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Glûk's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Antagonistic, Impulsive, Disease. Bonds: Rich. Occupation: Carpenter

Voice: Boston accent

Attributes [hide]

Glûk Beitz, Male Half-Orc Fighter 7
Medium (5'1") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 71 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)13 (+1) 15 (+2)11 (+0)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fibblestib Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'7", this man wears dull green sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His hair is black and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Fibblestib Nopenstallen, Male Gnome Bard 10
Small (3'7") Gnome, Lawful Good (CR 10)
Armor Class 12
Hit Points 26 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 13 (+1)10 (+0)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with tan stripes complete with hood. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a dagger on it. His brown hair is drawn into a tight pony tail with a dagger scrunchie. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 6 years old his parents immigrated from the west. Lewis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: Many drow want him driven away; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Optimist, Justice. Bonds: Immigrant, Nature, Enemies. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Lewis Rodney, Male Human Aristocrat 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)16 (+3) 14 (+2)13 (+1)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4

Possessions: 6000 cp. Moonstone (50 gp).


Social Check DCs


Odo Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He carries with him a set of lances, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His thin eyebrows rest above his beady hazel eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Odo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Odo's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Odo Wasanthi, Male Half-Elf Commoner 14
Medium (4'9") Half-Elf, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 39 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)17 (+3) 16 (+3)13 (+1)
Skills History +8, Perception +8
Senses Passive Perception 18
Languages Common, Elven, Undercommon, Infernal, Orc
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 900 pp. Red garnet (50 gp). White pearl (50 gp). Freshwater pearl (9 gp). Aquamarine (1200 gp). Peridot (30 gp). Peridot (30 gp). Blue quartz (9 gp). Azurite (9 gp). Emerald (900 gp). 1 Medium magic item.


Social Check DCs


Vondal Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized topaz on his left hand. With a patchy brown beard and wild brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of illithids once and for all.

History: Vondal was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Cartwright for hire.

Motivation: He wants revenge against illithids; and to be a server again

Flaws: Insomniac, Shy. Bonds: Rich, Enemies, Job. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Vondal Loderr, Male Dwarf Paladin 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)17 (+3) 12 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Orc, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 190 gp.


Social Check DCs

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