Lance O'Leary, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his blonde hair in a pixie cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irascible and easily irritated. He is harsh and unforgiving.
History: He was born in a small island village. He was an athlete and attended two major summer competitions. He never won. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and to prove his worth to the world
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Ploughman
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 45 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
Possessions: 1500 gp. Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). 1 Minor magic item.
Travok Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. His hair is long and blonde with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. He has a dull look in his hazel eyes.
Personality: He speaks before he thinks and is too direct. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Impulsive, Ugly. Bonds: Poor. Occupation: Mason
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Terran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Vondal Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears black trousers with blue and white striped suspenders. He wears various colorful collared shirts. He has a hunchback. He sports a long black beard, and similarly colored long hair. He is baby faced.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses divination through singing.
History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Shepherd
Voice: Spits words with contempt
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 250 gp. Chrysoberyl (60 gp). Tourmaline (60 gp). 2 Tanglefoot bags.
Enialis Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. He has a long blonde beard with little hanging trinkets. His gray eyes have a joyful gleam in them most of the time.
Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He invites people to come help in his community garden.
History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with unlife at a very young age, Enialis has worked very hard to control his curse. He has set out to sabotage the competition.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Immigrant, Adventurer. Occupation: Mercenary
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: Fire opal (1500 gp). Bloodstone (80 gp). Violet garnet (900 gp).
Ethereal Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man likes to wear grey tank tops with brown pants. His long lavender fur is drawn into a two foot long braid. His copper eyes have a joyful gleam in them most of the time.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a small toy that he constantly fidgets with.
History: Gifted from a young age, Ethereal studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Gifted. Flaws: Secretive, Addict. Bonds: Poor, Adventurer. Occupation: Dilettante
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Aquan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!