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Advanced [show]


Qualen Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a white costume with the symbols of luck on his torso. Beneath his clothing is a huge mess of scar tissue. With a patchy blonde beard and wild blonde hair. His fierce brown eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. As long as the job gets done he does not care how it got done.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He moved from fad to fad and when he turned 15 he discovered music. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge; and he wants revenge against giants

Ideals: Professionalism, Artistic. Bonds: Slave, Religious, Enemies. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Qualen Fabblestabble, Male Gnome Expert 11
Small (3'6") Gnome, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 71 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Immeral Rothenel, Male Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he prefers to wear white pants and tee shirts. His chestnut hair is lengthy and is close to two feet long. His eyes are a pleasant gray.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Ploughman.

Motivation: He is unsatisfied with his job; and elven compassion

Ideals: Impeccable, Philantrophist. Flaws: Racist. Bonds: Mentor, Job. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Immeral Rothenel, Male Elf Bard 13
Medium (4'7") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 71 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Investigation +5, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Halfling
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 1000 gp. Chrysoprase (50 gp). Alexandrite (1600 gp). Blue quartz (7 gp). White opal (1600 gp). Blue quartz (7 gp). Sard (50 gp).


Social Check DCs


Elaim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is greasy and uncared for. His thin eyebrows rest above his beady violet eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He enjoys reading and quiet.

History: Sold as a small child to a slaver, Elaim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to be a mercenary again

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Spy

Voice: Speaks with back of mouth

Attributes [hide]

Elaim Deepdelver, Male Dwarf Monk 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)14 (+2) 12 (+1)9 (-1)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 50 pp. 3 Smokesticks.


Social Check DCs


Silvo Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He is an epitome of beauty. His hair is long and chestnut with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. His eyes are green and he is always smoking a pipe.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he uses money and sex appeal to get what he needs

Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Nature, Rich. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Silvo Warmwater, Male Halfling Adept 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)11 (+0) 16 (+3)11 (+0)
Skills Medicine +6, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 40000 cp. Moss agate (5 gp). Sardonyx (60 gp). Golden yellow topaz (300 gp).


Social Check DCs


Dain Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is renowned for his bright tan suits and hats. His clothes are grease stained in places. His hair is long and chestnut with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is harsh and unforgiving.

History: Dain was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: Many orcs want him driven away; and to reunite with his old friends

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer, Enemies. Occupation: Tanner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dain Brazzik, Male Dwarf Adept 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)18 (+4) 13 (+1)11 (+0)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Giant, Orc, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs

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