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Advanced [show]


Orsik Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A deeply religious man he believes everything happens for a reason. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful brothel owner made him what he is. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Shy. Bonds: Attractive, Immigrant, Religious, Mentor. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Orsik Bloodkith, Male Dwarf Adept 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)11 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 800 sp. Black pearl (600 gp). Black pearl (600 gp). Deep blue spinel (600 gp). 1 Disguise kit.


Social Check DCs


Raam Compassion, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). His dark red hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A powerful slaver made him what he is. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He hasn't been sleeping well lately.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Persistence, Joker. Flaws: Insomniac. Bonds: Mentor, Family. Occupation: Dilettante

Voice: Jittery and nervous

Attributes [hide]

Raam Compassion, Male Tiefling Rogue 8
Medium (6'3") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 12 (+1)17 (+3)
Skills Deception +6, Insight +4
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 50 pp. Red spinel (140 gp). Obsidian (15 gp). Brown-green garnet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. He keeps his white fur in a pixie cut. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small desert village. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up work as a Mayor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He's in love; and to be a jeweler again

Ideals: Philantrophist. Flaws: PTSD. Bonds: Job, Nature, Has a crush. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Dynamic Buttons, Male Tabaxi Wizard 7
Medium (6'1") Tabaxi, True Neutral (CR 7)
Armor Class 15
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 14 (+2)8 (-1) 15 (+2)16 (+3)
Skills Intimidation +6, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Obsidian (7 gp).


Social Check DCs


Conrad Dumph, Male Human [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. His hair, while still mostly blonde, has prominent grey streaks. His eyes are violet and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He got into the Miller business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Miller job and began his own company from there.

Motivation: His spouse's relatives view him with great suspicion; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Insane. Bonds: Criminal record, Job, Family. Occupation: Miller

Voice: Hard of hearing, loud

Attributes [hide]

Conrad Dumph, Male Human Sorcerer 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)13 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp. Jade (110 gp).


Social Check DCs


Leaf Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. His brown fur, when down, is lengthy. His eyes are copper and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born in the west. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Mundane. Bonds: Poor, Immigrant, Family. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Leaf Of Spirit, Male Tabaxi Commoner 8
Medium (6'4") Tabaxi, Neutral Evil (CR 8)
Armor Class 15
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 15 (+2)18 (+4) 13 (+1)15 (+2)
Skills Investigation +7, Stealth +8
Senses Passive Perception 11
Languages Common, Gnoll, Aquan, Terran, Ignan
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +5

Possessions: 1300 gp. Golden pearl (140 gp). Blue star sapphire (1400 gp). Tiger eye turquoise (9 gp). Violet garnet (1000 gp). Rhodochrosite (9 gp). Aquamarine (1000 gp).


Social Check DCs

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