Chem Ideal, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear tan clothing when he does not wear armor, and a wedding ring on his left hand. His long brown hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the west his family was never financially stable. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.
Motivation: Wishes to resurrect an old love; and he is wracked by social anxiety
Ideals: Philantrophist, Extrovert. Flaws: Ugly, Fearful. Bonds: In love, Poor. Occupation: Bookbinder
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'7") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 200 gp.
Nordak Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His red hair is still thick. His eyes are likewise blue.
Personality: Cocky and sure of himself, he believes he is the best Tailor born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.
History: Nordak was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He tends to his Tailor job now, and dutifully fulfills any obligations he has.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Athletic, Persistence. Bonds: Job, Poor, Adventurer. Occupation: Tailor
Voice: Farmer accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 220 gp.
Adam Runghold, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears dark leathers with embroidery. He has a very tight haircut. His skin is flawless and his amber eyes scan people very quickly.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: The child of a Doctor, who enjoyed hunting, Adam was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Adam took refuge in the old dungeon and found the beat up shield and armor he uses now. He used his abilities to travel the world and help people.
Motivation: Someone believes him a fraud; and he wants to get laid
Ideals: Gifted, Philantrophist. Bonds: Attractive, Nature. Occupation: Painter
Voice: Sounds elderly
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Giant, Goblin, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Aldous Gresham, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, pastel cloak. He has chestnut hair. He wears an eyepatch.
Personality: Cocky and sure of himself, he believes he is the best Hunter born in the past three hundred years. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. He tends to his Hunter job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and he is unsatisfied with his job
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Family, Military. Occupation: Hunter
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon.
Patrin Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. His copper crest is smooth and relatively long. His red unseeing eyes seem to look past you.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: When he was but 7 years old his parents immigrated from the north. Patrin was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Priest. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and expand his business
Ideals: Athletic. Flaws: Disease, Hedonist. Bonds: Attractive, Immigrant. Occupation: Priest
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
Possessions: 60000 cp. Star rose quartz (70 gp). Freshwater pearl (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!
