Pallabar Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many black ritualistic tattoos. He wears a tight fitting tan shirt and pants. His hair is silver and curly. His ears are large.
Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with his god.
History: Pallabar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He has a rivalry with the Church that dominates his actions; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Poor, Slave. Occupation: Courier
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 35 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Red-brown spinel (130 gp).
Nelkin Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is matted, messy, and big. He wears large thick round spectacles.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to fit into much smaller and tighter spaces than normal.
History: Nelkin hails from a village terrorized by dire rats. His arcane abilities were realized during a raid on his village. He's also a talented Locksmith, but doesn't like to broadcast it.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Enemies. Occupation: Blacksmith
Voice: Hollow voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Auran, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 13000 cp.
Gerald Springfield, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Gardener does. His hair, while still mostly golden, has prominent grey streaks. His eyes are a pleasant amber.
Personality: He likes to make people angry or surprised. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of northern immigrants he idolized his mother. He has had some formal music training, and achieved minor success. He tends to his Gardener job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Enemies, Immigrant. Occupation: Gardener
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 18 (+4) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Auran, Draconic, Aquan, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Corkitron Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. His hair is white and curly. His green eyes dart from person to person to random spaces in the air.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He pushes his goals aggressively. He is also a coward if confronted.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and he is wracked by social anxiety
Ideals: Athletic. Flaws: Fearful, Antagonistic. Bonds: Attractive. Occupation: Weaver
Voice: Switch between two voices
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 5)
Armor Class 15
Hit Points 22 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Infernal, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 10000 cp. Golden yellow topaz (400 gp). Blue star sapphire (1400 gp). Violet garnet (400 gp).
Beloril Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears pastel leather gloves, a pastel jacket, and tight pants. His blonde hair is long and unkept. He wears large thick round spectacles.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Beloril has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and he feels that his past leaves him morally obligated to help
Ideals: Disciplined, Philantrophist. Flaws: Ugly, Disease, Insomniac. Occupation: Shepherd
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
Possessions: 340 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). 1 Silk rope.
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Their contribution stands as a beacon of hope for all adventurers!
