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Traubon Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Shoemaker does, and carries monstrous two handed axes. His long brown hair reaches down to his waist. His eyes, though not visible through his cowl, are hazel.

Personality: This man loves poetry and to teach people poetry more than just about anything. The war was a terrible time for him, and Traubon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. He has had some formal poetry training, and achieved minor success. He has set out to sabotage the competition.

Motivation: He feels kind of lost in life; and he is unsatisfied with his job

Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Job, Military. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Traubon Fireforge, Male Dwarf Bard 4
Medium (4'5") Dwarf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills Intimidation +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Clerebold Gracey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long blonde hair reaches down to his waist. His thin eyebrows rest above his beady gray eyes.

Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the east to a Assassin, Clerebold learned a great deal about his mother's area of expertise. Clerebold was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Assassin. He then took over the family business and is one of the better Assassin for hire.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Assassin

Voice: Spits words with contempt

Attributes [hide]

Clerebold Gracey, Male Human Warrior 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)8 (-1) 13 (+1)11 (+0)
Skills Arcana +1, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 800 sp.


Social Check DCs


Naeris Siannodel, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). He has a long blonde beard with little hanging trinkets. His green eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has all his life been fascinated with dancing.

History: He was born in a small island village. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Emotional. Bonds: Nature, Family, Job. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

Naeris Siannodel, Male Elf Sorcerer 6
Medium (4'8") Elf, Chaotic Good (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Investigation +6, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Auran, Celestial, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 800 gp.


Social Check DCs


Five Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear green tank tops with red pants. He has dyed his greying white fur a little too much giving a sharp white color. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Five took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's attracted to the PC; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Greedy, Disease. Bonds: Adventurer, Has a crush. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

Five Of Winter, Male Tabaxi Expert 6
Medium (6'2") Tabaxi, Chaotic Good (CR 6)
Armor Class 13
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)10 (+0) 8 (-1)16 (+3)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of sickles, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has no fur. His eyes are yellow and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Art embodies much of what other species detest in the Tabaxis. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic. Bonds: Debt, Rich. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Art On the Water, Male Tabaxi Warlock 1
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 14 (+2)10 (+0)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 90 gp. Golden pearl (90 gp).


Social Check DCs

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