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NPC Generator

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Advanced [show]


Delebean Offund, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and muscular, this southern man has the majority of his body covered in plate. He has black hair. He has gleaming, smiling blue eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a wizard, Delebean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Mentor. Occupation: Miner

Voice: Sighs a lot, exhausted

Attributes [hide]

Delebean Offund, Male Gnome Cleric 8
Small (3'8") Gnome, Neutral Evil (CR 8)
Armor Class 12
Hit Points 55 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 16 (+3)15 (+2)
Skills History +2, Survival +6
Senses Passive Perception 13
Languages Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 900 gp.


Social Check DCs


Damien Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears baggy black pantaloons and a pastel scarf. He has blonde hair. His eyes are hazel and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy and tries to find solutions quickly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. After a long history of fighting, Damien and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Antagonistic, Lazy. Bonds: Slave. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Damien Wildheart, Male Halfling Cleric 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Auran, Elven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 200 gp. Silver chalice with lapis lazuli gems (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). An abacus with copper, silver and gold markers (100 gp). An abacus with copper, silver and gold markers (100 gp). 1 Minor magic item.


Social Check DCs


Râsh Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of hand crossbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His blonde hair is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He works hard and plays hard.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Hedonist. Bonds: Attractive, Military. Occupation: Soapmaker

Voice: Voice breaks

Attributes [hide]

Râsh Stansfield, Male Half-Orc Sorcerer 5
Medium (6'4") Half-Orc, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Crampernap Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man is well dressed, constantly wearing a yellow suit, white shirt, and pastel tie, and a wedding ring on his left hand. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a great chef.

History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Warlock school at a young age so that he could practice his divine talents. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Crampernap never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and a strong sense of loyalty to gnomish people

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: In love, Mentor. Occupation: Mason

Voice: Hollow voice

Attributes [hide]

Crampernap Tarkelby, Male Gnome Warlock 5
Small (3'2") Gnome, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)17 (+3) 14 (+2)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Terran, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 600 gp. Aquamarine (1400 gp). Smoky quartz (30 gp). Onyx (30 gp). Deep green spinel (60 gp).


Social Check DCs


Oskar Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This man tends to wear a large red jacket. He has a penchant for wearing a ring with an oversized opal on his left hand. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has a dull look in his brown eyes.

Personality: Oskar is depressed about a lot of things. He tends to be a nihilist. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Oskar is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Butcher arts, while his mother instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered north to less war torn lands. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Ideals: Justice, Entrepeneur. Flaws: Depressed, PTSD. Bonds: Rich, Adventurer. Occupation: Butcher

Voice: Nasally tone

Attributes [hide]

Oskar Ungart, Male Dwarf Expert 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)16 (+3) 15 (+2)7 (-2)
Skills Sleight of Hand +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Draconic, Aquan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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