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NPC Generator

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Advanced [show]


Zepar Madness, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a white tunic with green highlights, and long brown pants that bunch up around his shoes and is in decent physical shape. He has styled his black hair well, parting it to the left. His skin is flawless and his gold eyes scan people very quickly.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Zepar was born with his father's beautiful face. Zepar was born on a far southern plains where he grew up under the tutelage of his father, an expert Shepherd. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: He feels threatened by others; and to share knowledge with the world

Ideals: Logical. Flaws: Fearful. Bonds: Attractive, Nature, Immigrant, Adventurer. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Zepar Madness, Male Tiefling Adept 8
Medium (5'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Athletics +7, Persuasion +5
Senses Passive Perception 12
Languages Common, Druidic, Undercommon
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fabien Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear flannel. His silver hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Banker and was forced into it by his family.

Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Attractive, Family. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Fabien Fapplestamp, Male Gnome Ranger 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)17 (+3) 12 (+1)15 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Gnome, Elven, Goblin, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. Jasper (20 gp). Rock crystal (20 gp). Eye agate (11 gp). Deep green spinel (140 gp).


Social Check DCs


Ohr Kimberley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has a white handlebar mustache and slicked back white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.

History: Ohr was raised in a hard working conservative environment. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.

Motivation: Sabotage a competitor; and to be a animal trainer again

Ideals: Gifted. Bonds: Poor, Attractive, Job, Family. Occupation: Shepherd

Voice: Forgets to breathe while speaking

Attributes [hide]

Ohr Kimberley, Male Half-Orc Warrior 7
Medium (5'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)7 (-2) 9 (-1)7 (-2)
Skills Persuasion +1, Religion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Cloak In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. His lavender fur is kept up in a ponytail inside a Stetson hat. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Eccentric and domineering, Cloak will drive conversation. Animals are drawn to him, and he is able to talk to them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After months of barely getting by, Cloak managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is currently in port desperately looking for someone to get him out; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Extrovert, Gifted. Bonds: Attractive, Slave. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Cloak In Woods, Male Tabaxi Paladin 11
Medium (6'7") Tabaxi, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 76 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 12 (+1)13 (+1) 18 (+4)14 (+2)
Skills Intimidation +6, Sleight of Hand +8
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: 24000 sp. Fire opal pendant on a fine gold chain (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Fire opal pendant on a fine gold chain (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caeldrim Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times, and carries rapiers. His long golden hair is drawn into a two foot long braid. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Ugly, Shy, Addict. Occupation: Mortician

Voice: Spanish accent

Attributes [hide]

Caeldrim Teinithra, Male Elf Warrior 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)18 (+4) 18 (+4)12 (+1)
Skills Arcana +6, Deception +3
Senses Passive Perception 14
Languages Common, Elven, Gnome, Ignan, Aquan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp. Large well-done wool tapestry (300 gp). A roughly beaten golden orb (100 gp).


Social Check DCs

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