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Advanced [show]


Fallond Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tan painted combat armor at almost all times. His chestnut hair is cut short. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.

History: He was born in the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Roofer

Voice: Scandinavian accent

Attributes [hide]

Fallond Durthane, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 70 gp.


Social Check DCs


Cockaby Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'7" and wears tight fighting clothing, which leaves very little to the imagination. His right hand appears badly burned and disfigured. His hair is short and brown. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born at the edge of vast forest. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Optimist. Bonds: Adventurer, Nature. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Cockaby Fiddlefen, Male Gnome Fighter 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 46 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Red garnet (50 gp). Freshwater pearl (15 gp).


Social Check DCs


Zedaar Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His rusty crest is smooth and relatively long. His gold eyes peer out from beneath his small brown hat.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He invites people to come help in his community garden.

History: He was born in the west, but his parents moved at a very young age to the north. Zedaar was born on a far western mountains where he grew up under the tutelage of his mother, an expert Dyer. He is untrained/undisciplined, which makes him dangerous.

Motivation: To unite with his brother; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Immigrant, Family. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Zedaar Mohradyllion, Male Dragonborn Cleric 9
Medium (6'1") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 41 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 15000 sp. Pink pearl (90 gp). Deep blue spinel (1500 gp). Red spinel (90 gp). White opal (1400 gp). Eye agate (5 gp). Deep blue spinel (1500 gp).


Social Check DCs


Gimurt Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'1". He typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. His hair is red and curly. He has amber eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy and tries to find solutions quickly.

History: He comes from a rich northern family. His father was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist, Persistence. Flaws: Antagonistic, Lazy. Bonds: Rich. Occupation: Actor

Voice: Loud with bravado

Attributes [hide]

Gimurt Foamtankard, Male Dwarf Monk 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)8 (-1) 16 (+3)8 (-1)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 130 gp. Freshwater pearl (5 gp). Chrysoprase (30 gp). Jet (70 gp).


Social Check DCs


Flame Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He wears his cinnamon fur down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a wizard, Flame was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Entrepeneur. Flaws: Insomniac, Racist. Bonds: Criminal record, Mentor. Occupation: Ploughman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Flame Hummingbird, Male Tabaxi Adept 10
Medium (6'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 45 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)12 (+1) 9 (-1)16 (+3)
Skills History +5, Stealth +7
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2100 gp. Chrysoberyl (90 gp). Chrysoberyl (90 gp). Tourmaline (90 gp).


Social Check DCs

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