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NPC Generator

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Advanced [show]


Umpen Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears brown painted combat armor at almost all times. His white hair is singed and shortened. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Umpen hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He receives visions of the future at random moments

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered writing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Athletic, Artistic, Gifted. Flaws: Ugly. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

Umpen Folkor, Male Gnome Barbarian 7
Small (3'7") Gnome, True Neutral (CR 7)
Armor Class 13
Hit Points 57 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Gnome, Elven, Halfling
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 sp. Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Senteq Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green broad hat and green clothes. His brown hair is matted, messy, and big. His face is scarred and worn.

Personality: He snorts whenever he laughs or is feeling confident. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: Someone believes him a fraud; and revenge

Ideals: Philantrophist. Flaws: Ugly. Bonds: Military, Immigrant, Enemies. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Senteq Shadowcloak, Male Gnome Monk 3
Small (3'2") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 70 pp. Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs


Vlorn Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: A 2'10" northern man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying black hair a little too much giving a sharp black color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Vlorn is depressed about a lot of things. He tends to be a nihilist. He is obsessed with a lost civilization.

History: He was born in a small forest village. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Meet up once more with his childhood friend.

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Adventurer, Nature. Occupation: Banker

Voice: High pitched, excited

Attributes [hide]

Vlorn Porridgepot, Male Halfling Barbarian 15
Small (2'10") Halfling, True Neutral (CR 15)
Armor Class 12
Hit Points 92 (15d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +6, Persuasion +7
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Abyssal
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +7

Possessions: 1000 gp. Solid gold idol (1200 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Emerald In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear flannel. His beige fur is lengthy and is close to two feet long. His fierce yellow eyes like to dwell on things.

Personality: Emerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His job bores him to no end. He has decided to make it more interesting.

History: Born in a small village he learned the ways of the warrior from his mother. Emerald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Emerald decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Revenge; and someone believes him a fraud

Ideals: Extrovert, Fighting. Bonds: Adventurer, Criminal record, Enemies. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Emerald In Shadow, Male Tabaxi Aristocrat 7
Medium (5'11") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 63 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 16 (+3)15 (+2)
Skills Animal Handling +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Goblin, Terran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. Sardonyx (30 gp). Malachite (6 gp). White opal (500 gp).


Social Check DCs


Ghûra Watson, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He is portly but not overly obese. His silver hair has been sun bleached extensively. His amber eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. By chance he met his sister recently and the two have been together since.

Motivation: He is terrified, and will act out of fear; and a deep hatred of orcs

Ideals: Joker. Flaws: Fearful. Bonds: Immigrant, Family, Enemies. Occupation: Crown-heir

Voice: Slurs words

Attributes [hide]

Ghûra Watson, Male Half-Orc Warrior 11
Medium (5'9") Half-Orc, Lawful Good (CR 11)
Armor Class 13
Hit Points 95 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 19 (+4)10 (+0) 11 (+0)13 (+1)
Skills Investigation +4, Survival +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 310 pp.


Social Check DCs

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