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Trynnicus Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has the majority of his body covered in plate. His top hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trynnicus hails from a village terrorized by brigands. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Enemies. Occupation: Butcher

Voice: Switch between two voices

Attributes [hide]

Trynnicus Kerrhylon, Male Dragonborn Wizard 9
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 41 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444321

Possessions: 1200 gp. Golden yellow topaz (400 gp). Silver pearl (90 gp). Tourmaline (90 gp). Silver pearl (90 gp). Sardonyx (70 gp). Golden yellow topaz (400 gp). Rhodochrosite (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He prefers to wear pastel pants and tee shirts. His whole body is exceptionally muscular. He wears a colorful flower in his blue hair. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Ahrim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich southern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Attractive, Rich. Occupation: Beggar

Voice: Pronounces O like U

Attributes [hide]

Ahrim Ideal, Male Tiefling Ranger 18
Medium (5'11") Tiefling, Neutral Good (CR 18)
Armor Class 12
Hit Points 85 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 10 (+0)14 (+2) 11 (+0)17 (+3)
Skills Arcana +8, History +8
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee +10 / 5d6+4, Ranged +8 / 5d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1403

Possessions: 1600 pp. Blue quartz (13 gp). Deep blue spinel (600 gp). Coral (80 gp). Azurite (13 gp). Aquamarine (600 gp). Peridot (50 gp). Malachite (13 gp). Fire opal (500 gp). Eye agate (13 gp). Smoky quartz (50 gp). Amethyst (80 gp). Brown-green garnet (80 gp). Citrine (50 gp). Deep blue spinel (600 gp). Onyx (50 gp). Chalcedony (50 gp). Carnelian (50 gp). Alexandrite (600 gp). Silver pearl (80 gp). Golden pearl (80 gp). Hematite (13 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Quarion Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and carries rapiers. His brown hair is knotted and matted. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Quarion hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born at the edge of vast desert. His father took him hunting and taught him how to get in the mind of other creatures. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Fighting, Artistic. Bonds: Attractive, In love, Nature. Occupation: Tanner

Voice: Boston accent

Attributes [hide]

Quarion Withrethin, Male Elf Adept 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 3 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 6 (-2)14 (+2) 14 (+2)10 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alvyn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered violet stockings. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is long and silver with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not believe in violence as a means to an end. He is a dedicated Courier but believes his peers are too gung-ho.

History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Pacifist, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Courier

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alvyn Ironhide, Male Gnome Commoner 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)9 (-1) 9 (-1)10 (+0)
Skills Intimidation +2, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Don Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. He has done his best to style his red hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Don enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Don was raised in a hard working conservative environment. He worked as a nervous Architect and found it very stressful. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A deep hatred of gnolls; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Cynical, Hedonist, Secretive. Bonds: Job, Enemies. Occupation: Architect

Voice: Soft and melodious

Attributes [hide]

Don Toti, Male Half-Elf Wizard 2
Medium (5'11") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)17 (+3) 15 (+2)15 (+2)
Skills Medicine +4, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnoll, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 140 pp.


Social Check DCs

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